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TIGSource ForumsCommunityDevLogsCan I, should I, make a fighting game
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Author Topic: Can I, should I, make a fighting game  (Read 20201 times)
BlueSweatshirt
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« Reply #100 on: February 04, 2011, 06:55:36 PM »

and a beret

Although how would he fight?

Lead based paint.
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Sir Raptor
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« Reply #101 on: February 04, 2011, 09:55:19 PM »

You know how many good Street Fighter-esque fighting games there are on the internet?
Like five, and one of them is Street Fighter II Flash Edition.
I await this game eagerly.
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Rumrusher
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« Reply #102 on: February 05, 2011, 04:54:15 AM »

The KPG might as well have a special based on either Korea most played games.
quickly drew out this silly idea for the KPG.

The KPG doesn't do the fighting but his virtual characters he mastered does.
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Landshark RAWR
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« Reply #103 on: February 05, 2011, 07:59:50 AM »

that sounds sooo coool

the virtual characters should mostly have giant breasts too
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I_smell
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« Reply #104 on: February 05, 2011, 08:18:33 AM »

Ok, this game is stopping.

Over the passed few day's I've bin talkin to some company about something, and they wanna do a thing.
So I'm gonna spend the next week on a prototype for this new game, and then I'm gonna send that prototype to Valve, and then I'm gonna make a game that'll be for sale on Steam.
That's my new plan for the next couple months.

Sorry guys!
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BlueSweatshirt
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« Reply #105 on: February 05, 2011, 09:29:28 AM »

My heart is shattered! </3

Oh well, that's great for you, though Smiley
Best of luck!


Try not to abandon this completely, it was really cool.  Giggle
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Landshark RAWR
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« Reply #106 on: February 05, 2011, 09:38:41 AM »

cool i hope it works out awesomely for you
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tergem
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« Reply #107 on: February 05, 2011, 06:11:40 PM »

Damn... this game looked great, and is on the way to being done. Best of luck though.
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Games made so far (completed):Spike teh dodge, Unnamed puzzle game, Galaga clone, Generic Top-Down Shooter, overly simplistic business simulator In dev: Platformer!
mokesmoe
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« Reply #108 on: February 05, 2011, 06:30:42 PM »

Special attack: Zerg Rush!
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Rumrusher
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« Reply #109 on: February 06, 2011, 02:54:50 AM »

hope you don't have to make silly 3d hats for valve Hat sim and the prototype succeeds with out that stupid marketing plan.
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mokesmoe
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« Reply #110 on: February 06, 2011, 09:26:25 PM »

I hope you get to make silly 3d hats for valve Hat sim and the prototype succeeds with that marketing plan.
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