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jrjellybeans
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« Reply #1 on: December 11, 2010, 08:21:03 AM » |
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I can't play it because I'm on a Mac. But, that game looks beautiful!
Congrats on the release!
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Yngram
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« Reply #2 on: December 11, 2010, 10:24:19 AM » |
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I watched the video and didn't think the game seemed very interesting but decided to download it anyway. It is better than I had thought and was borderline addictive.
I don't know if the scenery varies any more later in the game, but a color shift or environment change the farther you get would be a cool addition.
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kidchameleon
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« Reply #3 on: December 11, 2010, 10:56:44 AM » |
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Nice Idea, looks superb, like Limbo. The sound has quite allot of bass, making me have to adjust the speakers...
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D-TurboKiller
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« Reply #4 on: December 12, 2010, 02:37:08 PM » |
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This was actually pretty neat! It was also tougher than I expected too; might I suggest a "radar blip" when you mouse over a deadly obstacle while in the dark? Right now all you have to do is hold the mouse button down and hope you timed it right, so this could add a bit of strategy and keep you alive longer.
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pepez
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« Reply #5 on: December 12, 2010, 03:57:49 PM » |
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Mac user here, so comments based on the video. The game looks good, I think the visuals work pretty well creating a scary atmosphere. Is there a limit how long you can go eyes closed?
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eva_
Guest
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« Reply #6 on: January 03, 2011, 12:58:22 PM » |
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suggesting variety, maybe adding an obstacle that doesnt kill you... like a bird that picks u up n carry you to a higher platform or somthin
idk if theres somthing like this in there i havent gotten far
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Kunal
Level 1
is feeling Bit.Core.Trippy
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« Reply #7 on: January 03, 2011, 02:15:33 PM » |
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This looks neat ( I only saw the trailer). Kind of like the inverse of the famous "Blink" Dr. Who episode.
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Paul Jeffries
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« Reply #8 on: January 03, 2011, 02:40:52 PM » |
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This looks gorgeous and it's an interesting idea, but it gets dull fairly quickly. It would be better I think if you had to actually do something to progress that averting your eyes interfered with. So, say you had to press a button to jump over the pits, but closing your eyes protected you from monsters etc. It could also do with some reward for progressing other than just a score (which I personally find quite difficult to care about) - the multiple stage thing you're talking about might actually help with that.
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AxelTheAs
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« Reply #9 on: January 03, 2011, 02:53:09 PM » |
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Nice graphics, but I don't have understand how the gameplay work ^^'
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shushgame
Level 0
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« Reply #10 on: January 07, 2011, 08:33:48 AM » |
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Wow -- thanks everyone. I have been toying with this over Christmas and am trying to address a lot of the things people have brought up. I want to keep the simplicity of the one button, but I have layered it with a lot of complexity, warping between vastly different environments.
I'll try and polish it up to a standard where I can put out a beta. Thanks again.
Barry
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Chris Z
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« Reply #11 on: January 08, 2011, 02:24:24 AM » |
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Neat idea and nice art style, agree that it can get old or easy after a while if you're going for replayability. Just adding an online leaderboard would help a lot too. At least for me, the meta-goal of getting up in the top of the boards keeps me playing some games longer than I normally would if that functionality wasnt there.
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knight
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« Reply #12 on: January 08, 2011, 08:07:10 AM » |
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Nice man, would love to see it on iPhone!
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