THE RAINBOW JUSTICE GUN.
Basically yeah that's what happens when you randomly generate the color of the bullets... also as I don't have a name that's threatening to be it... possibly
Rainbow Guns of Justice?
That explosion looks fantastic.
Thanks! I really appreciate all these comments. I don't actually think they look that great in stills like that but yeah it's all animated nicely and all. Also they are procedurally generated!
So I have the flow of the game worked out and all implemented so from now until the end it's just a matter of polishing gameplay and graphics. Here is how it goes down...
1. You enter a word to generate a game
2. this generates a gravity and friction force and a terminal velocity for this game. These will be constant for all levels withen the game. You then get your two starting guns which have size, density, damage, reload time, and speed all proceduraly generated.
3. The first level is generated with pg platforms and pg placed enemies with random velocities who's health adds up to a constant. You can jump with j shoot with k and switch guns with l.
4. If all the enemies are defeated before you die you go to the in between stage screen where a new gun is generated for you. You can choose any two of the three guns (the two you had in the last stage and one new one) to carry on with you to the next stage.
5. Increase the difficulty a bit and generate a new level.
6. When you die get your score posted along with the word that generated the whole game. The same word will generate the same game for all people so you can share high scores for specific words.
Like I said it's pretty much all implemented but needs a lot of polish... What do people think? Any parts sound confusing or any thing really calling out to be added?