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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7237292 times)
Miguelito
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« Reply #16780 on: February 11, 2012, 11:23:46 AM »

Thanks! Smiley

Fixed it up some more, it should be about half done so far...
Not sure whether to continue though, after all it's just for training.

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andy wolff
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« Reply #16781 on: February 11, 2012, 11:31:03 AM »

that is lovely, Miguelito
the way he's holding the gun looks a bit like the way a mother might swing her baby. It the back hand were more visible and the gun were pointing forward a bit more
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Gauss Jordan
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« Reply #16782 on: February 11, 2012, 12:09:40 PM »

after all it's just for training.

No! No it's not! You are gonna make a game with this, or else! Hand Shake Left Angry
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Lefty-concepty, righty-pixley, but bothey programmey.
keo
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« Reply #16783 on: February 11, 2012, 12:10:07 PM »



sweet

not sure about the shading on the breasts
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Armageddon
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« Reply #16784 on: February 11, 2012, 02:20:56 PM »

Thanks! Smiley

Fixed it up some more, it should be about half done so far...
Not sure whether to continue though, after all it's just for training.

Very nice, as usual. I think the right leg swings forward too fast, maybe add one extra frame.
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Slow
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« Reply #16785 on: February 11, 2012, 06:42:59 PM »

I really like making trees. Will make some huge ones later.



Can't decide which height I like the best though...
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ninto
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slowly


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« Reply #16786 on: February 11, 2012, 06:46:13 PM »

I really like making trees. Will make some huge ones later.



Can't decide which height I like the best though...

I really dig both, though I'm feeling that dark shade of the leaves on the top is a bit too dark. Might just be me though.
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JSimons
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« Reply #16787 on: February 11, 2012, 07:15:37 PM »

Howdy folks

One more to go!

Pixel-Skull-kinght by batmansimons, on Flickr
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cure
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« Reply #16788 on: February 12, 2012, 12:09:24 AM »


love this, great way to counter the hordes of over-sexualized boob bounce animations out there. would be even cooler if the boobs flopped around more independently.
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Gauss Jordan
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« Reply #16789 on: February 12, 2012, 03:52:00 AM »

45 deg mockups, it's the new thing!
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Lefty-concepty, righty-pixley, but bothey programmey.
Kevin
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« Reply #16790 on: February 12, 2012, 04:11:57 AM »

This is great news for anyone with torticollis!
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Ashkin
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« Reply #16791 on: February 12, 2012, 10:35:54 AM »

45 deg mockups, it's the new thing!
Constantly rotating game! Can you fight off the bear, or will you succumb to motion sickness first?
Howdy folks

One more to go!

Pixel-Skull-kinght by batmansimons, on Flickr
By all rights, I don't feel like this should be good. It feels like it defies a lot of basic pixel art rules. However, something about it just seems to transcend all of that and come together into a pretty cool style. I suggest dropping the pure black for dark areas, though. It needs refinement, but there's still something attractive abut it that I can't quite put my finger on.
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Bones
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« Reply #16792 on: February 12, 2012, 03:10:14 PM »


Pixel doodle
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Sit down and relax,
Keeping focus on your breath,
This may take a while.

medieval
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« Reply #16793 on: February 12, 2012, 04:54:27 PM »

By all rights, I don't feel like this should be good. It feels like it defies a lot of basic pixel art rules. However, something about it just seems to transcend all of that and come together into a pretty cool style. I suggest dropping the pure black for dark areas, though. It needs refinement, but there's still something attractive abut it that I can't quite put my finger on.

I agree with this. There's a whole bunch of established rules in the realm of pixel art, anatomy and perspective that this piece simply defies ass-first, but it's still a great piece. It's got a kind of charm that you can't get around
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BlueSweatshirt
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« Reply #16794 on: February 12, 2012, 05:38:00 PM »

If art had rules it would be a science, so fuck off.
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namragog
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« Reply #16795 on: February 12, 2012, 06:09:15 PM »

If art had rules it would be a science, so fuck off.

There are so many ways that this isn't true.
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BlueSweatshirt
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« Reply #16796 on: February 12, 2012, 06:24:10 PM »

Yeah you're right, that comparison to science was awfully unfounded.

However, I think it's very very silly to consider "rules" with art. Guidelines? Sure, of course. But standing there going "wow this breaks every rule but still looks good", well hmmmmmmm. Maybe it's not doing anything "wrong". The mindset of "art should be composed within these rules" is pretty unfoundedly restricting.
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:^)
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wat a hell


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« Reply #16797 on: February 12, 2012, 06:57:24 PM »

pixel art isn't art.
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Ashkin
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« Reply #16798 on: February 12, 2012, 07:33:22 PM »

pixel art isn't art.
Here we go again, folks.
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ink.inc
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« Reply #16799 on: February 12, 2012, 07:34:58 PM »

how caer aout the graphic
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