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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7291186 times)
Kian
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« Reply #21200 on: January 21, 2013, 04:33:58 PM »

Bah who knows. I'm not lookin' for answers in this life. Just producing the questions.


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Life, all life, is about asking questions, not about knowing answers. It's wanting to see what's over the next hill that keeps us going. We have to keep asking questions, wanting to understand. Even when we know we'll never find the answers, we have to keep asking the questions.

- Allie Keys

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cubertron
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« Reply #21201 on: January 21, 2013, 07:06:26 PM »

a tiny robot I made, the colors are a bit too dark. I am a beginner so any tips?
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beetleking22
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« Reply #21202 on: January 21, 2013, 07:54:48 PM »

Bah who knows. I'm not lookin' for answers in this life. Just producing the questions.


Quote
Life, all life, is about asking questions, not about knowing answers. It's wanting to see what's over the next hill that keeps us going. We have to keep asking questions, wanting to understand. Even when we know we'll never find the answers, we have to keep asking the questions.

- Allie Keys

 Coffee

Fix.

All life is about asking answer and asking question.
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gggfhfdh
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« Reply #21203 on: January 21, 2013, 08:01:33 PM »

instead of talking about furries lets

look

at one of the finished commissions
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ClayB
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« Reply #21204 on: January 21, 2013, 08:37:37 PM »

very smooth

i love watching hellboy grind
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gggfhfdh
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« Reply #21205 on: January 21, 2013, 08:43:58 PM »

gotta gyrate them hips son
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s_l_m
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« Reply #21206 on: January 21, 2013, 09:14:50 PM »

Damn your good at this Stanley.

Also, Panurge, I was able to tell what that animation was the first time, its neat Hand Thumbs Up Left

cubertron, I think you already know this, but that definitely needs more contrast. When I zoomed in a bit it is kind of neat looking, but from a distance the different parts of it are not very well defined.
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Trystin
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« Reply #21207 on: January 21, 2013, 10:58:46 PM »

really nice  Hand Thumbs Up Right
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Pietepiet
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hello <3


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« Reply #21208 on: January 22, 2013, 05:08:40 AM »



a bunch of wip commissions

in doing these more frequently i've learned that some people have really fucking stupid characters (ANIMAL PERSON WITH A PLAIN SINGLE COLOR SHIRT AND JEANS AND NOTHING REMOTELY UNIQUE) and it's a giant pain to make them look interesting

Your work has become so much better over the past year. Good stuff.
Out of curiosity: why do you do these commissions? Fun? Good pay?
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gggfhfdh
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« Reply #21209 on: January 22, 2013, 07:33:44 AM »

contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games
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cubertron
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« Reply #21210 on: January 22, 2013, 09:21:55 AM »

Damn your good at this Stanley.

Also, Panurge, I was able to tell what that animation was the first time, its neat Hand Thumbs Up Left

cubertron, I think you already know this, but that definitely needs more contrast. When I zoomed in a bit it is kind of neat looking, but from a distance the different parts of it are not very well defined.

Thanks for the suggestion. I'll keep posting my newbie pixel art here :D
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Hangedman
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« Reply #21211 on: January 22, 2013, 09:31:38 AM »

contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games

got commission info anywhere? or is it hidden away?
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indiePub
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« Reply #21212 on: January 23, 2013, 06:31:47 AM »

I've had a ton of fun looking through this thread! I'm just getting into pixel art myself lately, and I've been enjoying myself. I hope to have something worthy to post soon!
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Manuel Magalhães
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« Reply #21213 on: January 23, 2013, 10:54:39 AM »

contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games

got commission info anywhere? or is it hidden away?
http://beautyschoolfingerprince.tumblr.com/post/40848967824/hey-im-opening-commissions-again-for-real-this
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s_l_m
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« Reply #21214 on: January 23, 2013, 11:02:04 AM »

contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games

got commission info anywhere? or is it hidden away?
http://beautyschoolfingerprince.tumblr.com/post/40848967824/hey-im-opening-commissions-again-for-real-this

Wow, those are pretty reasonable...
Definitely storing that link away just in case
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ANtY
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i accidentally did that on purpose


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« Reply #21215 on: January 23, 2013, 11:21:27 AM »

contract work has slowed down a bit, so i'm just doing this for some extra money

also its kind of fun i guess?? i do like working with some of these designs, and learning how to make a relatively bland design more interesting through proper posing and coloring is definitely a skill that you can transfer over to contract work on games

got commission info anywhere? or is it hidden away?
http://beautyschoolfingerprince.tumblr.com/post/40848967824/hey-im-opening-commissions-again-for-real-this
I spent 5 minutes thinking about what could I commission and ended up sad because I don't have even slightest needs in this area, what a loss Sad
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Rat Casket
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i can do what i want


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« Reply #21216 on: January 23, 2013, 11:26:26 AM »

Guh, I could pay you for some stuff. But then I'd have to pay you for all of the art in a game because theres no way I could replicate it.
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ANtY
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« Reply #21217 on: January 23, 2013, 11:45:35 AM »

same thought :/
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Jamo
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« Reply #21218 on: January 23, 2013, 12:08:34 PM »

Hey everyone, I started a portfolio thread for some of my work, you might be interested to check it out if you haven't already - http://forums.tigsource.com/index.php?topic=31139.msg842304#msg842304
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gggfhfdh
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« Reply #21219 on: January 23, 2013, 10:47:23 PM »

same thought :/
well i mean

thats what i do for money when i'm not making animations for furries and homestucks so it's not like i'd be opposed to helping either of you out
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