Carrion
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« Reply #27220 on: July 04, 2014, 06:18:00 PM » |
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@Tony
Can't see shit, captain.
I think that's a bit critical, the blurred version looks better imo. I'm in love with those pillars, Tony. The pale blue windows look nice as well.
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Rat Casket
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« Reply #27221 on: July 04, 2014, 06:22:56 PM » |
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Its blurred and the colors are really close to each other.
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eigenbom
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« Reply #27222 on: July 04, 2014, 06:28:15 PM » |
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#food for #pixel_dailies nom nom
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TonyNowak
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« Reply #27223 on: July 04, 2014, 10:39:13 PM » |
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@Tony
Can't see shit, captain.
I think that's a bit critical, the blurred version looks better imo. I'm in love with those pillars, Tony. The pale blue windows look nice as well. Actually inspired by your work, huge fan. Lot's of sweet stuff. As for the blurring, I'm a fan of mixing modern post processing techniques (or pseudo mixing?) with low res pixel art, I think it creates a nice moody aesthetic, but there's both versions nonetheless.
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surt
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« Reply #27224 on: July 05, 2014, 01:48:31 PM » |
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eigenbom
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« Reply #27225 on: July 05, 2014, 05:39:13 PM » |
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Raku
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« Reply #27226 on: July 05, 2014, 07:33:16 PM » |
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Surt, that looks adorable! I'd want to play around in a place like that.
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Carrion
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« Reply #27228 on: July 06, 2014, 03:56:49 PM » |
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#food for #pixel_dailies nom nom Looks delicious!
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HQ
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« Reply #27229 on: July 06, 2014, 04:28:46 PM » |
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My first run animation. I figured this would be the most fitting category as this will be turned into a pixel animation. It is an animation sketch made with PS and brushes - then reseized. I'd love to hear some feedback, the heads need major work though
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hhttps://twitter.com/HQ_PixelArtist
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SolarLune
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« Reply #27230 on: July 06, 2014, 06:46:04 PM » |
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Lean him forward a bit more and speed it up a bit, but otherwise, it's pretty good, I think. Nice and smooth!
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Shawny
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« Reply #27231 on: July 06, 2014, 06:55:56 PM » |
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i reallly really like this
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Endurion
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« Reply #27232 on: July 06, 2014, 09:39:12 PM » |
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Dammit Surt, there should be a gazillion games with your art. Where are they?
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Joshua
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« Reply #27233 on: July 07, 2014, 11:39:49 PM » |
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I thought it would be fun to do a kaiju style koopa troopa. If I get time, I'd like to make a Mario jaeger. Done for the #pixel_dailies.
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Rat Casket
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« Reply #27234 on: July 08, 2014, 11:29:57 AM » |
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thats some breath of fire ish right there, josh. A++
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Zanhuf
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« Reply #27235 on: July 08, 2014, 10:21:49 PM » |
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I thought it would be fun to do a kaiju style koopa troopa. If I get time, I'd like to make a Mario jaeger. Done for the #pixel_dailies. This looks so good! Would like to see the Mario Jaeger as well. These aren't completely finished, but im quite happy with them so far:
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DoomCube
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« Reply #27236 on: July 08, 2014, 11:34:10 PM » |
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Hi Folks, Long time lurker here, posting for the first time. Here is a sample of some art from an upcoming iOS game I'm working on. Would love to hear what you all think. Cheers, Paul
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chris is balls
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« Reply #27237 on: July 08, 2014, 11:39:21 PM » |
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I like it, but the only thing that isn't consistent with the rest is the flying pig's ship: the shading's highlight is on the front and not the side.
Looking forward to more!
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DoomCube
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« Reply #27238 on: July 08, 2014, 11:42:27 PM » |
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Thanks Chris, I'm glad to hear you like it. You're right, the pig's ship is an issue which has been picked up be a few people. It's mainly the conflicting perspective which is doing it. I'm planning on doing a quick revamp soon enough to figure it out. Cheers.
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