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April 29, 2024, 03:14:27 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7291038 times)
surt
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« Reply #30320 on: November 01, 2015, 03:24:34 AM »

Just for kicks. I'll dump them on Open Game Art once I've stripped out the original level layouts and arranged them.
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Real life would be so much better with permadeath.
PJ Gallery - OGA Gallery - CC0 Scraps
happymonster
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« Reply #30321 on: November 01, 2015, 03:32:37 AM »

Looks great Surt!

I like Wonder Boy in Monster Land Smiley
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Raku
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« Reply #30322 on: November 01, 2015, 06:23:58 AM »

@Surt, your environments never fail to impress me!



I recently made two little sprites I'm pretty proud of for my game.
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Pizzamakesgames
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« Reply #30323 on: November 01, 2015, 12:08:58 PM »

Some photo manipulation stuff for the backgrounds in the adventure game I'm making:

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Conker
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« Reply #30324 on: November 01, 2015, 12:17:55 PM »

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therevillsgames
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« Reply #30325 on: November 01, 2015, 07:01:28 PM »



Love the animation!
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andes-neumann
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« Reply #30326 on: November 01, 2015, 08:46:08 PM »


Space station.
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Sik
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« Reply #30327 on: November 01, 2015, 08:59:58 PM »


This belongs in a Master System game, I swear.
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surt
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« Reply #30328 on: November 01, 2015, 09:15:35 PM »

Bits of Wonder Boy in Monster Land and Wonder Boy III: The Dragon's Trap. Should fit SMS restrictions.
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Real life would be so much better with permadeath.
PJ Gallery - OGA Gallery - CC0 Scraps
blekdar
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« Reply #30329 on: November 01, 2015, 09:26:23 PM »

Damn dude you are on fire. These are soooo good.
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Canned Turkey
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« Reply #30330 on: November 01, 2015, 09:54:46 PM »

Okay that's it surt is my new favorite artist.
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Cobralad
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« Reply #30331 on: November 02, 2015, 01:50:04 AM »

All vertical lines in font should be same size.
Also Q must be same size as O. It looks barely readable, son.
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standardcombo
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« Reply #30332 on: November 02, 2015, 09:20:34 AM »

I concur to a degree (rules can be broken). The S is really bothering me.
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happymonster
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« Reply #30333 on: November 02, 2015, 09:27:01 AM »

The flashing hurts my eyes unfortunately Sad
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Schoq
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« Reply #30334 on: November 02, 2015, 02:08:21 PM »

deleted post?
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gaarlicbread
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« Reply #30335 on: November 02, 2015, 02:27:35 PM »

Some photo manipulation stuff for the backgrounds in the adventure game I'm making:
*snip*

This is cool. Is it just a low-color phase-in and -out of brightness in the blue channel? For an actual game background, I think a slower and more subtle change might be better. I like backgrounds that do clearly change, but are also not distracting or unnatural. The mood/tone is great.
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Cobralad
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« Reply #30336 on: November 02, 2015, 02:29:28 PM »

oh, i hope he isnt really upset by my criticism
although he may have deleted his post to not hurt happymonster
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chriswearly
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« Reply #30337 on: November 02, 2015, 07:49:06 PM »

oh, i hope he isnt really upset by my criticism
although he may have deleted his post to not hurt happymonster
Ah man! You were talking about fonts and I missed it, argh! To the dude who deleted the post, please post again ^_^
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Keops
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« Reply #30338 on: November 03, 2015, 08:05:20 AM »

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Conker
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« Reply #30339 on: November 03, 2015, 08:46:37 AM »

love the colors dude

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