thedaemon
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« Reply #30520 on: December 10, 2015, 01:44:40 PM » |
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It's ok beetleking22, your graphics are nice. Animation is a whole other ball game. Richard Williams Animator's Survival Guide is the book to help you understand animating better. It's all in the timing and spacing!
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DangerMomentum
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« Reply #30521 on: December 10, 2015, 07:32:12 PM » |
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Trying to practice pixels every day. Gotta grind out that practice. EDIT: Another.
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« Last Edit: December 11, 2015, 07:56:35 AM by DangerMomentum »
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Conker
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« Reply #30522 on: December 11, 2015, 12:12:39 PM » |
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I like the skeleton!
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eliasfrost
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« Reply #30523 on: December 12, 2015, 11:08:40 AM » |
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Keops
Level 6
Pixellin' and Gamedev'n
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« Reply #30524 on: December 12, 2015, 03:13:29 PM » |
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New stuff for my game:
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Steven
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« Reply #30525 on: December 12, 2015, 03:28:46 PM » |
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DangerMomentum
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« Reply #30526 on: December 12, 2015, 04:00:35 PM » |
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Trying to work on a tileset for my game and I could use some input. It's supposed to be floating terrain, with a source of light underneath. I'm figuring out what tile size I want to switch to and so far I like the depth that I get from 24x16. Feedback / thoughts? I think I'm moving towards a Sega Genesis style / level of complexity, although not 100% true to the tech.
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skaz
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« Reply #30527 on: December 12, 2015, 05:12:50 PM » |
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
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Raku
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« Reply #30528 on: December 12, 2015, 09:24:51 PM » |
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eyy, making a tiny little side-game so that I don't get burnt out on work. mini RPG
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Keops
Level 6
Pixellin' and Gamedev'n
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« Reply #30529 on: December 12, 2015, 09:27:39 PM » |
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eyy, making a tiny little side-game so that I don't get burnt out on work. mini RPG A thing of beauty!
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standardcombo
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« Reply #30530 on: December 13, 2015, 12:57:46 AM » |
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@Raku is it a mouse? Face (from side) looks like a mouse but there's no tail.
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Raku
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« Reply #30531 on: December 13, 2015, 07:13:18 AM » |
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nope! she's a human, for sure.
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Cobralad
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« Reply #30532 on: December 13, 2015, 07:40:03 AM » |
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interface is barely readable.
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Conker
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« Reply #30533 on: December 13, 2015, 10:11:21 AM » |
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Raku, I'm hyped already
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chriswearly
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« Reply #30534 on: December 13, 2015, 11:25:30 AM » |
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interface is barely readable.
Ok so I'm not the only one thinking that. Way too saturated for my taste as well. But still good, nonetheless. I assume the color choices were based off a palette found online Raku?
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Senior-X
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« Reply #30535 on: December 13, 2015, 06:39:31 PM » |
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Test prototype Enemies... woah! love it so much! here is something I have done it for fun, not for a game or anything. and this one, but done with a very different method.
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Raku
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« Reply #30536 on: December 13, 2015, 11:23:32 PM » |
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Oof, the lighting on that helmet is so nice!
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aamatniekss
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« Reply #30537 on: December 14, 2015, 02:28:12 AM » |
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here is something I have done it for fun, not for a game or anything. Really love this!
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Conker
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« Reply #30538 on: December 15, 2015, 11:33:41 AM » |
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character for my game
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Sik
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« Reply #30539 on: December 16, 2015, 02:29:43 AM » |
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