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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7237936 times)
Conker
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« Reply #31600 on: September 20, 2016, 04:52:33 PM »

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conzeit
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« Reply #31601 on: September 23, 2016, 04:41:17 AM »

Hi guys, some of ya might remember me as Camus from pixelation. Anyone remember the time when Derek Yu, Adam Tierney, Adam Saltsman and Konjak were just pixelers in pixelation?

Latest game I was in and honestly the one I've had the biggest impact on was
Death Road to CANADA




but IDK maybe you'll recognize something from pix





Some Banner Work for 2ndSum

[url=https://conzeit.files.wordpress.com/2016/08/0bannerlamp3triple2.gif]Full banner intended final size



This is the Dark Tower area for Barkley2




Full Dark Tower

some Duelyst stuff.





Rocketcat



Wayforward


came here cuz I'm looking for work (check portfolio in signature) but I thought I'd drop by here since this topic is kind of iconic for a lot of people. pixels for all, cheers!

« Last Edit: September 23, 2016, 04:50:05 AM by conzeit » Logged

beetleking22
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« Reply #31602 on: September 23, 2016, 09:09:04 AM »

I remember your from  Pixelation and you work are absolutely amazing!
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skaz
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« Reply #31603 on: September 23, 2016, 10:17:03 AM »

Hi guys, some of ya might remember me as Camus from pixelation.

And then nobody wanted to be the next to post pixel art :p

Awesome stuff.
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
maruki
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Making Aftertile


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« Reply #31604 on: September 24, 2016, 08:39:35 AM »

Ghosty's most recent updates include his morphing ability:



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conzeit
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« Reply #31605 on: September 24, 2016, 03:42:34 PM »

heh, thanks skaz and beetleking. nice to see someone from the old days

and maruki nice blobby ghost stuff. thanks for breaking the pixel silence too :p
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dT_
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« Reply #31606 on: September 25, 2016, 12:43:07 PM »

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Follow me on twitter. I'll follow you too C:
aamatniekss
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hiya


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« Reply #31607 on: September 28, 2016, 03:50:19 AM »

Been playing a lot of LoL lately! So decided to draw some of my fav champs.



And made a progress gif of how I made the jax

« Last Edit: September 29, 2016, 08:27:23 AM by aamatniekss » Logged

miguli
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« Reply #31608 on: September 30, 2016, 05:47:41 AM »

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RujiK
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« Reply #31609 on: September 30, 2016, 06:12:01 AM »

I made some portraits. Hopefully they look better than my old ones.

Old ones:


Newer
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FrankieSmileShow
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OOOOOH! >:O


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« Reply #31610 on: September 30, 2016, 02:31:17 PM »




Finished this a few days ago, cover art for a new Shnabubula album, Cybersoccer 4141 Perfect Best Selection. Really happy with it, I think it's the best album cover I've ever done! Drawn in EGA colors (tho I tweaked the pink tone a tiny bit)
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standardcombo
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><)))°>


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« Reply #31611 on: September 30, 2016, 09:04:41 PM »

 My Word!

*applause*
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DragonDePlatino
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« Reply #31612 on: October 01, 2016, 09:13:44 AM »

Whoaaa! I have a friend who's really into both Shnabubula and awesome album art. I'll have to show him that. :D
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Landshark RAWR
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« Reply #31613 on: October 09, 2016, 11:31:18 AM »

im gonna get into making timelapses occasionally





doing a shot for this animation project
http://ygoreanimate.tumblr.com/
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matriax
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« Reply #31614 on: October 10, 2016, 04:46:36 AM »

Video Tutorial showing how i draw an isometric circle for #PixelArt purposes in MsPaint


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miguli
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« Reply #31615 on: October 10, 2016, 10:16:08 PM »

From other dev's game called Devastated


From my freezed project
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matwek
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« Reply #31616 on: October 11, 2016, 04:07:59 AM »

Finally finished all the locations for our full layout



https://forums.tigsource.com/index.php?topic=58146.0
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xix
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« Reply #31617 on: October 11, 2016, 05:22:45 AM »

Some sprite/voxel combos. Voxels are cool, yeah?




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Get the demo itch.io
Follow @lunarsignals on twitter
Momeka_
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« Reply #31618 on: October 11, 2016, 05:38:22 AM »





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SeanNoonan
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For England?


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« Reply #31619 on: October 11, 2016, 06:23:22 AM »

Tried doing a timelapse... I didn't have the capture rate low enough and I seemed to have only recorded a few bits... anyway:



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