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April 19, 2024, 09:58:30 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7280461 times)
08--n7.r6-79.84
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You can call me 08.


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« Reply #31760 on: January 20, 2017, 07:19:16 AM »



New level for 5734L3R.

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Kebbab
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« Reply #31761 on: January 22, 2017, 04:20:55 AM »

Im not a pixel artist, but here's my cute spider boss.

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midoredomi
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Uhh


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« Reply #31762 on: January 22, 2017, 06:21:30 AM »

Im not a pixel artist
psfftt of course you are that looks great good. My humble opinion, you could try using the darker outline to separate the mandibles(?) from the front legs a bit.


Would a style like this, if not done half-heartedly like I did, work out? Like not actually isometric, but a sort of top-down view although rotated by 45 degrees?


I recoloured that character sprite. I'm stuck with whether or not I should keep an outline like in the above image, but it would also help if the background were a tad bit darker than the character sprites.
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kenit
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« Reply #31763 on: January 22, 2017, 07:25:38 AM »



Made with aseprite and unity.
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Ninety
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turnip boy


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« Reply #31764 on: January 22, 2017, 09:40:18 PM »



Trying to practice vegetation. Not entirely happy with the rocks

@Kebbab: I like it. I agree with midoredomi that you could separate the different forms a little better though.
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vivavolt
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butts


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« Reply #31765 on: January 23, 2017, 10:56:13 PM »

Would a style like this, if not done half-heartedly like I did, work out? Like not actually isometric, but a sort of top-down view although rotated by 45 degrees?

Lunar Knights on the DS did this, it's pretty weird to look at but not in an offensive way. Could be eye-catching if done properly?

Screenshot from the game:

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tuaarita
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I can type here?


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« Reply #31766 on: January 24, 2017, 03:11:39 AM »

Would a style like this, if not done half-heartedly like I did, work out? Like not actually isometric, but a sort of top-down view although rotated by 45 degrees?

Lunar Knights on the DS did this, it's pretty weird to look at but not in an offensive way. Could be eye-catching if done properly?

Screenshot from the game:



Also Boktai
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Bad_Dude 2017
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« Reply #31767 on: January 24, 2017, 04:19:22 AM »

lunar knights is boktai 2
ultima online and nox used this perspective, i like it more than regular rombic isometric view because its easier on object visibility and spacial movement
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tuaarita
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I can type here?


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« Reply #31768 on: January 24, 2017, 12:58:57 PM »

lunar knights is boktai 2
isn't 2 named solar boy django? I didn't know they made one for the DS though
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Bad_Dude 2017
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« Reply #31769 on: January 24, 2017, 01:30:50 PM »

ok, im a poop, i thought theres only 2 boktai games
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woodsmoke
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« Reply #31770 on: January 24, 2017, 02:24:28 PM »

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midoredomi
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Uhh


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« Reply #31771 on: January 25, 2017, 12:29:23 AM »

Seems a bit strange that the regular chess pieces are viewed from the side while the monsters/enemies are in top-down. I kinda like how they look, though  Hand Thumbs Up Right

Quote from: A whole bunch of other people
Boktai/lunarknights/solarboydjango convo
Huh. Looks interesting. I'm going to have a look at those games, thanks!
I've also found a game called Yomawari: Night Alone, which uses the same perspective but it's not pixel art.
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Oleksii Slipets
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Здоровенькі були!


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« Reply #31772 on: January 27, 2017, 07:17:51 AM »

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Zorg
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« Reply #31773 on: January 27, 2017, 10:39:32 AM »


Cheesy

I like it!  Hand Thumbs Up Right
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Oleksii Slipets
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Здоровенькі були!


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« Reply #31774 on: January 27, 2017, 03:01:04 PM »

Cheesy

I like it!  Hand Thumbs Up Right
  Tears of Joy
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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #31775 on: January 28, 2017, 08:45:12 PM »


 My Word!
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Samaras-Sama
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samy is my hero


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« Reply #31776 on: January 30, 2017, 10:30:49 AM »

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Devlog<br /><br />[/
zminusone
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« Reply #31777 on: January 31, 2017, 03:30:36 PM »



New level for 5734L3R.



Wow, slick!
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DragonDePlatino
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« Reply #31778 on: January 31, 2017, 11:33:10 PM »

The main character and a few monsters for a roguelike I'm working on. C&C appreciated!

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SolarLune
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It's been eons


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« Reply #31779 on: January 31, 2017, 11:40:08 PM »

@kenit - Nice GUI. It looks pretty high-tech.

@Ninety - Very nice tree. I like your pixel clusters you've got going. Just detailed enough to make it feel "full".

@midoremi - Nice room - I think darker colors on the floor might be good, yeah (though then her pants might disappear).

@Kebbab - It's a little rough around the edges in terms of animation, but that's a pretty cool spider. Nice work on it - I think the feet seem a bit high up above the shadow, but it's good.

@08 - Really nice work on the level - I like how you did your colors here. The bad guy really stands out.

@Dragon - Love these characters. They're bright, and interesting. You might want to change the leaf patter on the side-view for the plant creature, but otherwise, they all look pretty cool.
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