ANtY
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« Reply #31940 on: May 04, 2017, 03:47:17 AM » |
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looks neat, good job
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math crab
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math crab
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« Reply #31942 on: May 04, 2017, 07:20:40 PM » |
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abstract scene to test out some 8x8 tiles I've been working on criticism appreciated; also appreciated would be any good examples of sand tiles in sidescrolling games- especially low-res tiles, as that's a wall I've been banging my head against for a long, long time without much success
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JobLeonard
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« Reply #31943 on: May 05, 2017, 03:36:50 AM » |
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Made the little erasers bops as you bounce of them. I can't get bored of staring at it This is like.. Rayman 1 levels of cuteness
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PypeBros
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« Reply #31945 on: May 05, 2017, 12:59:34 PM » |
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abstract scene to test out some 8x8 tiles I've been working on criticism appreciated; also appreciated would be any good examples of sand tiles in sidescrolling games- especially low-res tiles, as that's a wall I've been banging my head against for a long, long time without much success looks mysterious and intriguing. As for sands, I suggest you have a look at Fury of the Furries, especially the second area (lagoon levels)
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ANtY
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« Reply #31946 on: May 06, 2017, 02:59:44 AM » |
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does it look like anything? edit:
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« Last Edit: May 06, 2017, 03:46:51 AM by ANtY »
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Giant_Gamer
Level 0
My 2nd language is SmileBASIC
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« Reply #31947 on: May 06, 2017, 09:25:17 AM » |
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Here is either a enemy spawn portal, or lightning gun projectile. Either way, it is designed for the space shooter segment of the game. (4x size)
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I am the artist for my brother's upcoming game, our development blog is at Game-Blocks.com
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ANtY
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« Reply #31948 on: May 06, 2017, 10:37:47 AM » |
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further progress
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cynicalsandel
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« Reply #31950 on: May 08, 2017, 06:06:52 AM » |
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im not very happy with these, but practice is practice i guess
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supajackle
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« Reply #31951 on: May 08, 2017, 07:38:24 AM » |
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cynicalsandel
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« Reply #31952 on: May 08, 2017, 01:11:23 PM » |
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Zorg
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« Reply #31954 on: May 09, 2017, 07:54:17 AM » |
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Looks good.
The last frame before the end mockup needs a green tick in the right corner.
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aamatniekss
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« Reply #31955 on: May 09, 2017, 08:01:59 AM » |
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Looks good.
The last frame before the end mockup needs a green tick in the right corner.
Thanks! Aw crap, yeah, I knew I missed something
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Shawny
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« Reply #31957 on: May 09, 2017, 08:28:09 AM » |
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here i am with some more art/ self promotion
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Melaniipon
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« Reply #31958 on: May 09, 2017, 11:06:47 AM » |
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I feel like a chump compared to all of you, but I do like indulging in pixel art. :D Here's some random things: A pixel dump. An rpg base I tried making. Portraits for two characters from my solo project. NPC clothes for my main project with friends.
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DragonDePlatino
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« Reply #31959 on: May 09, 2017, 12:17:44 PM » |
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Some 12x18 critters for a minimal Dwarf Fortress tileset. There's dozens more where this came from but these are a few of my favorites. I'm gonna vectorize them later! @SeanNoonan Cool stuff. This will add some personality to your greenlight page. @PypeBros Wow, this is really well-animated! I definitely agree with Job about the Rayman vibes. I can see a tiling error when you bounce up, though. The animated part of the water separates from the black and the background shows through. @ANtY Looks like an alien desert! The addition of foliage was a nice direction. @supajackle I love your art style so much. The little animal people are cute. It's what reminded me to post this.
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