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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7321149 times)
Vulduin
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« Reply #32020 on: June 18, 2017, 08:26:06 AM »

First attempt at making a character and doing some simple animation. I'm pretty happy with it so far, next step is probably to have him holding the sword and shield to the run animation.
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skaz
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« Reply #32021 on: June 20, 2017, 03:52:18 PM »

A slug-ish monster with dino legs.

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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
JobLeonard
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« Reply #32022 on: June 21, 2017, 12:56:38 AM »

I'm thinking pill bug. But cool either way, can you ride on its back in-game?
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ferreiradaselva
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« Reply #32023 on: June 21, 2017, 10:13:51 AM »


Delinquent gang: https://twitter.com/ferreiradaselva/status/871815658585116675
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miguli
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« Reply #32024 on: June 21, 2017, 02:59:00 PM »


Re-created piece from 2011
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ferreiradaselva
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« Reply #32025 on: June 21, 2017, 10:44:48 PM »


Two alien members join the delinquent gang: https://twitter.com/ferreiradaselva/status/877701357347758080
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skaz
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« Reply #32026 on: June 22, 2017, 01:23:14 AM »

I'm thinking pill bug. But cool either way, can you ride on its back in-game?

Thanks! No, attempting to ride it would only lead to severe injury or death.
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
Jikeibu
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« Reply #32027 on: June 27, 2017, 09:02:49 PM »

Characters for a game that my team are suppose to develop

Egg Footman


Doofrevol Mech



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Bad_Dude 2017
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« Reply #32028 on: June 28, 2017, 01:07:13 AM »

good, that way i can see all the transparent dithering.
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ajmarin
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« Reply #32029 on: June 29, 2017, 07:39:14 AM »

Hey all, longtime lurker here! I'm stepping back into pixel art after a very long hiatus.

Here are a couple pieces I've done from pixel dailies prompts on twitter:




And some animation practice:


If anyone has any advice or crit, I'd love to hear it! (especially for the animation... I still feel pretty rusty and would appreciate whatever help I could get.)
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ferreiradaselva
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« Reply #32030 on: June 29, 2017, 08:02:41 AM »

@ajmarin: beautiful, beautiful, beautiful!  Kiss

I'm making a painting with pixelart limitations for my game characters (the original image is around 1024x800 px):


https://twitter.com/ferreiradaselva/status/880248363488350208

She is the girl in this: https://twitter.com/ferreiradaselva/status/877701357347758080
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aamatniekss
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« Reply #32031 on: June 29, 2017, 09:46:44 AM »

Been a while since I made any new tuts, so here's a quick Cloud one.


https://www.patreon.com/Namatnieks
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Bad_Dude 2017
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« Reply #32032 on: June 30, 2017, 12:11:53 AM »

[/center]
If anyone has any advice or crit, I'd love to hear it! (especially for the animation... I still feel pretty rusty and would appreciate whatever help I could get.)
Looks great, i would remove some singular pixels to make it less noisy.
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ferreiradaselva
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« Reply #32033 on: June 30, 2017, 10:44:58 AM »


Dangerous gang is now intergalactic: https://twitter.com/ferreiradaselva/status/880855327402545153
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JobLeonard
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« Reply #32034 on: June 30, 2017, 10:53:24 AM »

Planetary?
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ajmarin
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« Reply #32035 on: July 01, 2017, 10:51:39 AM »



[/center]
If anyone has any advice or crit, I'd love to hear it! (especially for the animation... I still feel pretty rusty and would appreciate whatever help I could get.)
Looks great, i would remove some singular pixels to make it less noisy.

Yeah, I notice that around the character's face in the animation (particularly against a light background). Have to keep reminding myself to mind my outlines. Thanks for the tip!


Looks so good! Love the design on the human character, and the way the white shapes peek out of the black outline on the lower characters is so fun.

Some stuff I did yesterday:

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DragonDePlatino
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« Reply #32036 on: July 01, 2017, 12:15:49 PM »

Whoa, that's insanely good! The muted color palette on all of those characters has such a rustic feel to it. The designs themselves are great, too. Very strong silhouettes.
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woodsmoke
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« Reply #32037 on: July 04, 2017, 05:25:52 AM »

Working on a level map for the campaign mode of Catacomb Chess



And monster piece variation:

« Last Edit: July 04, 2017, 05:33:39 AM by melerski » Logged

garfield_game_dev
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« Reply #32038 on: July 04, 2017, 07:00:56 AM »

i have created a sort of "pixel art" to try and fit in with the indie game developers community.



shower me with compliments please.
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-garfield
swordofkings128
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« Reply #32039 on: July 04, 2017, 09:02:14 AM »

Really nice design on the orange cat character! But allow me to suggest something, Garfield. Lots of character have a favorite food, think Sonic the Hedgehog and chili dogs or Homer Simpson and donuts.

Perhaps your cat character should have a favorite food as well. I thought about it for awhile. Now, this is a bit unconventional(usually people might think a cat's favorite food would be milk or tuna or something), but some sort of pasta dish seems like a good fit for your orange cat character. I went through a couple ideas in my head and came up with one I think you're really going to like- spaghetti! A bit of concept art:


Nothing really comes to mind for the dog character's favorite food though. Maybe it needs to see the vet first, I don't think dogs usually puke up blood like that!
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