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1404732 Posts in 68420 Topics- by 62078 Members - Latest Member: clarynka24

February 06, 2023, 01:42:27 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 6770777 times)
absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #32060 on: July 09, 2017, 05:58:20 AM »

Facepalm
The perspective on the internal walls isn't orthographic either. Orthographic is a parallel projection.




But seriously, besides the central tileset example, it IS indeed orthographic. Perhaps it is a bit stylized, but that is for the sake of play aesthetic. The following games use a similar stylized perspective.





Sure, it isn't your art school perspective, but who gives a sh*t?
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absolute8
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« Reply #32061 on: July 09, 2017, 06:05:59 AM »

Please tell me that this will be the "final" look of your game, this is gorgeous.

Thanks  Gentleman.

This is for something other than Dead Fir though. Gotta make the jump to the "Hi-Bit Era", as they say:



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miguli
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« Reply #32062 on: July 09, 2017, 08:27:49 AM »

"Mmh whatcha say, Mmh that you only meant well?"


Practicing making bigger enviroment art
« Last Edit: July 09, 2017, 12:46:49 PM by miguli » Logged
absolute8
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« Reply #32063 on: July 10, 2017, 03:09:12 PM »

@Miguli Nice background

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Catghost
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« Reply #32064 on: July 11, 2017, 09:17:02 AM »



lord cockswain-esque soldier commission.
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JutsBeaumont
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« Reply #32065 on: July 11, 2017, 11:36:52 AM »

beautiful, catghost!


a portrait i've been working on lately. close to done!
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wiiinks
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« Reply #32066 on: July 11, 2017, 02:12:01 PM »

Hey, folks. Longtime lurker. I'm a programmer and new to pixel art, but I made this little guy for a project I'm working on. I think the colors could use some work.


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mpixel
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« Reply #32067 on: July 11, 2017, 02:37:59 PM »

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Modog
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« Reply #32068 on: July 11, 2017, 03:15:04 PM »

trying some basic thing:
« Last Edit: July 15, 2017, 05:36:24 AM by Modog » Logged

Finding what I can do better
Ashedragon
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« Reply #32069 on: July 12, 2017, 08:06:44 PM »

trying some basic thing:


hi, there's nothing there.
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miguli
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« Reply #32070 on: July 12, 2017, 09:13:26 PM »

trying some basic thing:


Here you go, there was a ] symbol in the end of the link
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Koldonger
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« Reply #32071 on: July 14, 2017, 01:41:55 PM »


Working on some dirt tilesets for a 2D top down RPG I wanna make. I'm trying to add variance to each tile that I do as to make the game world seem a lot more natural than it would without any tile variance. Feedback and constructed criticism always welcome! Been a huge fan of the work on this thread for a few weeks now and the inspiration is incredible.
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skaz
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« Reply #32072 on: July 17, 2017, 12:36:21 PM »



Life always find a way.
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LOST FORTRESS site! 2d action adventure exploration in an abandoned Dwarf fortress, overrun by weird slug-like creatures.
ferreiradaselva
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« Reply #32073 on: July 17, 2017, 03:20:33 PM »



Niiiiice!



Life always find a way.

A creepy way, but, amazing!


SUIT UP: dangerous delinquent gang threatens the galaxy!
Tweet: https://twitter.com/ferreiradaselva/status/887080828722958337
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Jad
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« Reply #32074 on: July 19, 2017, 03:41:10 AM »

Yo! Back again with some PIXX ART

running fighty boy



8 frame cycle


tweened 16 frame cycle


both have their qualities. the 8 frames is all that's necessary for sure, but depending on the in-game implementation smoothness can trump snappiness (for example, actual sprite movement and running frame speed being more in sync)

I'm actually happy with the smooth implementation. Usually a lot of satisfying snap is lost when smoothing out an animation, but being mindful of what poses are important and holding extremes while only inbetweening things such as hair and clothes helps in burning the important poses into the retina.

(the smooth one is a bit slow - chrome only wants to display either this speed or practically double speed so I don't really know what to do. Imagine it being a little faster and powerful. There you go.)
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Bad_Dude 2017
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« Reply #32075 on: July 19, 2017, 09:38:03 AM »

just saw it on twitter with 1,2k likes.
enjoy no comments on tigsauce
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Schoq
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« Reply #32076 on: July 19, 2017, 11:12:05 AM »

TRUE STORY: I saw that, didn't see the username (ur avatar broke) and thought "oh that reminds me of jad's stuff, I sure miss his contributions to the forum. I should post that."
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Jad
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« Reply #32077 on: July 19, 2017, 06:34:00 PM »

I have no idea what happened. Egoraptor liked it. How did he see it??

Guess I'm trending

..
Yeah I got to get to work on a new avatar. Don't even know where the old one is hosted
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ProgramGamer
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« Reply #32078 on: July 19, 2017, 07:00:30 PM »

It's giving me a photobucket related splash image, so probably on there.

Though I'd personally recomend using imgur instead. Best image hosting site I've used so far!
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GhostBomb
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« Reply #32079 on: July 21, 2017, 02:37:44 PM »





I'm making a glass of water emote for Twitch.  Does it look good / read well?
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