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September 12, 2024, 11:42:21 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7439860 times)
Cobralad
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« Reply #32080 on: September 04, 2018, 08:27:31 PM »

i think its just unfinished
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tai
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« Reply #32081 on: September 05, 2018, 02:04:17 AM »

You think so?

Then it's probably just my soft spot for minimalism  Wink
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Ego_Shiner
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« Reply #32082 on: September 05, 2018, 09:35:16 AM »

@ordnas yeah just something me and a few friends are picking away at

« Last Edit: September 06, 2018, 08:38:09 PM by AMAZON » Logged

Lo
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« Reply #32083 on: September 06, 2018, 08:35:12 AM »



Stuff I made for my new asset pack, if anyone's interested you can check it here - https://aamatniekss.itch.io/dead-desert-fantasy-pixel-art-tile
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Ordnas
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« Reply #32084 on: September 07, 2018, 03:49:11 AM »

WOW! Probably I will make a prototype of mine with this! Thank you to let us know it!  Smiley
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DieMango
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« Reply #32085 on: September 09, 2018, 02:50:16 AM »

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DieMango
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« Reply #32086 on: September 09, 2018, 02:52:13 AM »

...

Daem. Just checked out your portfolio and its rathger impressiv. Cant wait so see more.
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maruki
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« Reply #32087 on: September 14, 2018, 04:14:13 PM »

So vivid! Those green highlights are brilliant.

They are really cool!  Smiley

Ossiferous that's sooo good! Reminds me of Sonic cd or Ristar.

maruki those persimmons are great too!

I really like the color choices on both of these.

Thanks a lot, here are some vegetables and fruits





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JutsBeaumont
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« Reply #32088 on: September 17, 2018, 10:41:46 PM »


work in progress, 5 colors (inside of the border)
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Ordnas
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« Reply #32089 on: September 19, 2018, 12:02:43 AM »

Beautiful, it reminds me of some forest from The Lord of the Rings.
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Ego_Shiner
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« Reply #32090 on: September 21, 2018, 02:41:46 PM »

        

some lil' walk cycles 4 ur viewing pleasure
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« Reply #32091 on: September 23, 2018, 06:40:06 AM »


work in progress, 5 colors (inside of the border)
looks amazing, I want to get more into art to make games with an atmosphere just like that
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DieMango
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« Reply #32092 on: September 28, 2018, 02:30:48 PM »

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Steven
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« Reply #32093 on: October 11, 2018, 05:51:49 AM »

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railslavegames
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« Reply #32094 on: October 11, 2018, 01:04:53 PM »







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vaaasm
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« Reply #32095 on: October 13, 2018, 01:07:04 PM »

great work as usual guys!

been a while since i've posted on this thread, so here's an animation i did for a teaser of my game project
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fL0riaN
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« Reply #32096 on: October 13, 2018, 11:34:24 PM »

Hi folks,
I tried on a walk cycle for some lazy security man.

Which head animation is more appreciated?
The Bouncing Head or the Turning Head.
(Mixing both moves in one was far over the top)

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Schoq
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« Reply #32097 on: October 14, 2018, 09:03:35 AM »

head turning while walking is and looks unnatural unless he's supposed to be scanning his environment
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fL0riaN
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« Reply #32098 on: October 14, 2018, 11:05:37 AM »

Ah, I see.

I have even made one with an additional head turning frame to make it smoother.


However, as I just learned, this is making it worse.
So back to the cycle I did two days ago.Droop

Thanks for the feedback!
Is there anything else brutally amiss that needs to be fixed?

 
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DieMango
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« Reply #32099 on: October 16, 2018, 04:11:54 PM »

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