rafal
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« Reply #32220 on: January 05, 2018, 12:16:40 PM » |
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it seems like people post pixels in progress here too
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standardcombo
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« Reply #32222 on: January 07, 2018, 10:51:51 PM » |
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You could use the (img) tags to make the gifs render out in the forum itself. The first one animates correctly without the 'v' at the end. I don't know why the forum doesn't like the second one. You could check if you did something differently when you rendered them out, or just render as .gif instead of .gifv?
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Sacha Holsnyder (Appeau Studio)
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« Reply #32223 on: January 08, 2018, 08:43:47 AM » |
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Hi everyone! First post in this thread. Here's an animation our artists did for when our golem launches its badass powerful attack kind of exploding in the process Cheers
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Samaras-Sama
Level 1
samy is my hero
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« Reply #32224 on: January 10, 2018, 06:37:29 PM » |
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yet another bad sonic sprite the internet is full of them
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« Last Edit: January 12, 2018, 10:14:43 AM by Oekaki-Sama »
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TEETH
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« Reply #32225 on: January 12, 2018, 07:18:55 PM » |
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yet another bad sonic sprite the internet is full of them I Aw don't sell yourself short. It's pretty good! I like the color pallette
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maruki
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« Reply #32226 on: January 14, 2018, 04:11:24 PM » |
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to become the pillow, one must understand the pillow
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ProgramGamer
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« Reply #32227 on: January 14, 2018, 04:41:01 PM » |
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Good
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Ted
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« Reply #32228 on: January 15, 2018, 06:23:10 AM » |
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aww cute :3
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Ego_Shiner
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« Reply #32229 on: January 18, 2018, 01:49:54 PM » |
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Lo
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JamesBroderick
Guest
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« Reply #32230 on: January 20, 2018, 07:28:57 AM » |
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I have been working on some smaller projects recently, this has meant testing a lot of pixel art inside Unreal Engine of all places. I have been trying to make use of all the fancy material/fx/lighting stuff you can get in UE4 and use it in combination with pixel art just to see what I can get. Here is a screenshot of a simple tileset test, taken in Unreal Engine. (The character sprite isn't mine, I found it on OpenGameArt.org) Information on how I did everything can be found on my blog; including some pixel art tricks I found as welll as some guidance on how to create the effects like the lightshafts and stuff inside Unreal: http://jmbroderick.blogspot.co.uk/
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Staleevolution
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« Reply #32231 on: January 21, 2018, 07:34:36 PM » |
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Hi everyone! First post in this thread. Here's an animation our artists did for when our golem launches its badass powerful attack kind of exploding in the process Cheers Yeah, this is nice. I like the bubble is somewhat transparent When it forms. Nice job.
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Thank God for Pixels!
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Samaras-Sama
Level 1
samy is my hero
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« Reply #32232 on: January 22, 2018, 10:35:38 AM » |
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commissions
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SolS
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« Reply #32233 on: January 22, 2018, 03:22:06 PM » |
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Nice colors!
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DieMango
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« Reply #32235 on: January 24, 2018, 10:45:16 AM » |
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dotsMarc
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« Reply #32236 on: January 25, 2018, 02:01:31 AM » |
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My Dark Souls 3 fav boss fanart
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« Last Edit: January 26, 2018, 01:00:41 AM by dotsMarc »
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Jad
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« Reply #32237 on: January 25, 2018, 05:16:07 PM » |
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Shit You do not get this much character in sprites on the regular. This is genuinely great stuff. It may be too good for people to notice easily because the character is so effortlessly realized. Anyway, this is tip top
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Manuel Magalhães
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« Reply #32239 on: January 26, 2018, 06:29:34 PM » |
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looks great! the reflection in the sea of the lighthouse's light is a nice touch.
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« Last Edit: January 26, 2018, 06:43:46 PM by Manuel Magalhães »
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