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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7280691 times)
JobLeonard
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« Reply #32460 on: January 05, 2019, 03:42:43 AM »

Quote
(i'm not very good in animation i know Sad )
First of all, no need to talk down on yourself like that.

It looks good already, there are things to improve, and you will with practice. Treat yourself kindly and try to nurture a positive growth mindset like that! Smiley

The main feedback I have (which might just be a result of the GIF conversion) is that the momentum feels off, like you're turning the slowmo cam on and off.

Another detail is that the body is fully rigid from pelvis to the head - it bobs up and down like one solid block. In real life, the different parts (pelvis, torso, head) move more like a rigid, springy chain.
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Dark_Crusader
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« Reply #32461 on: January 05, 2019, 04:23:24 AM »

The main feedback I have (which might just be a result of the GIF conversion) is that the momentum feels off, like you're turning the slowmo cam on and off.

Thats because i don't understand yet very well the principle of animation ( eg. difference between frames and seconds ), i'm try to find some tutorials or some books to read that teach me those kind of things

Quote
Another detail is that the body is fully rigid from pelvis to the head - it bobs up and down like one solid block. In real life, the different parts (pelvis, torso, head) move more like a rigid, springy chain.

Yes, if i see it over and over again i see this "weaird" movement too, i'll try to improve this run cycle with more movement :D

Thank you very much for your precius feedback  Grin
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JobLeonard
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« Reply #32462 on: January 05, 2019, 08:30:14 AM »

Not an animator myself, so this is about as much as I can help you.

I remember this one being pretty good (supposedly) for getting some basics about body motion across:

http://gas13.ru/v3/tutorials/sywtbapa_breathing_life_into_sprites.php

.. although I also remember there were some critiques of it by actual animators - I'm sure they'll share their constructive criticism soon enough Smiley
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ChickenFetus
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« Reply #32463 on: January 07, 2019, 06:22:32 PM »

Various animal, monster and environmental sprites I've made over last couple years for misc stuff. Most of these were either experiments or for personal projects, but the pangolin sprite was a request I did for someone's RPG Maker game).


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FNKVSSL
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« Reply #32464 on: January 07, 2019, 07:13:13 PM »

Fat Pug Studio's boss warning overlay is The Best Thing.

Background I did for Headcannon's Darkwing Duck demo:

« Last Edit: January 07, 2019, 07:27:10 PM by Ossiferous » Logged

El-Metallico
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« Reply #32465 on: January 08, 2019, 09:37:34 AM »

Finished this art yesterday.
It's not a game art, just made it for myself.
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Game music composer and pixelartist.
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Ordnas
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« Reply #32466 on: January 11, 2019, 01:16:50 AM »

Very nice! I like that palette choice  Smiley
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sonjool
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« Reply #32467 on: February 03, 2019, 12:18:25 AM »

https://imgur.com/Cmnu6if
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Ramos
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« Reply #32468 on: February 03, 2019, 01:10:54 PM »

Character animation + environment design for a game I am working on

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Ordnas
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« Reply #32469 on: February 05, 2019, 01:01:00 AM »

Interesting! For what platform is the game, PC or Mobile?
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Ramos
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« Reply #32470 on: February 07, 2019, 05:56:32 AM »

Thank you!
PC
You can check devblog link on my signature
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Ordnas
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« Reply #32471 on: February 08, 2019, 02:13:36 AM »

Good luck with game! I will take a look!  Smiley
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aamatniekss
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« Reply #32472 on: February 09, 2019, 06:16:47 AM »


process gif
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Ramos
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« Reply #32473 on: February 09, 2019, 08:29:14 AM »

@Ordnas

Thank you!

@aamatniekss

That is amazing!!!
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woodsmoke
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« Reply #32474 on: February 14, 2019, 02:55:30 PM »

Working on a level selection menu.

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DieMango
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« Reply #32475 on: February 16, 2019, 02:06:07 PM »

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Ordnas
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« Reply #32476 on: February 18, 2019, 06:14:00 AM »

Nice robot! It reminds me of Neon Genesis 
Evangelion.
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ManicMatt
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« Reply #32477 on: February 20, 2019, 12:46:39 PM »

I'm loving that castle background!

Here's my attempt at Nog from Star Trek, in my own style.

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Ramos
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« Reply #32478 on: February 23, 2019, 12:05:13 PM »

Header poster I did for my steam cooming soon page

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Miko Galvez
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« Reply #32479 on: February 24, 2019, 12:46:34 AM »

« Last Edit: February 24, 2019, 07:09:08 PM by Miko Galvez » Logged

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