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1369312 Posts in 64331 Topics- by 56336 Members - Latest Member: Mr_Germica

November 16, 2019, 01:19:58 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 5582624 times)
Ordnas
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« Reply #32620 on: August 24, 2019, 03:02:54 AM »

I recently played Castlevania III and your pixel art is heavily inspiring me to do a retro game  Roll Eyes
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ProgramGamer
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« Reply #32621 on: August 24, 2019, 06:06:39 AM »

Woah, those mockups look stunning! Can't wait to play the game that comes out of this eventually!
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« Reply #32622 on: August 24, 2019, 08:47:54 AM »

Woah, those mockups look stunning! Can't wait to play the game that comes out of this eventually!

I'm kinda looking for a programmer, but I don't really know where to look.
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Ordnas
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« Reply #32623 on: August 27, 2019, 02:29:55 AM »

Woah, those mockups look stunning! Can't wait to play the game that comes out of this eventually!

I'm kinda looking for a programmer, but I don't really know where to look.

If you can wait next month so I can finish my current prototype I can try to make a Castlevania inspired game with it.  Smiley
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« Reply #32624 on: August 27, 2019, 03:23:46 AM »

Woah, those mockups look stunning! Can't wait to play the game that comes out of this eventually!
I'm kinda looking for a programmer, but I don't really know where to look.
Wait? That's your issue? I stopped checking the "Collaborations" section due to all the "we will make the most awesome game ever, I just need a whole team and have done no work yet" posts. And the very few request for software engineers like myself.

Your Zelda 1 "remastered" is also really nice.
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Cobralad
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« Reply #32625 on: August 27, 2019, 03:28:05 AM »

learn gml or some engine, avoid programmers like a plague
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ProgramGamer
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« Reply #32626 on: August 27, 2019, 03:30:53 AM »

learn gml or some engine, avoid programmers like a plague

See, that's bad advice because if you learn gml then you yourself will become a programmer, which will mean you'll need to avoid YOURSELF like the plague.
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xix
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« Reply #32627 on: August 27, 2019, 04:33:23 AM »

Thanks for the kind words, guys. I made these sprites to relax and practice art and brainstorm game design while I worked on my own project The Moon Fields. Check it out in my profile or follow me on Twitter @LUNARSIGNALS. I have a pinned post for it.

I'm still open to finding a programmer to make a Zelda 2 style game with a level editors. I really think Mario Maker with swords is a great concept.
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« Reply #32628 on: August 27, 2019, 04:59:11 AM »



Small animation I did for 5734L3R game.
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xix
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« Reply #32629 on: August 27, 2019, 02:33:20 PM »



edit: lol resizing GIFs in BBCode is not good for pixel art

double edit: one more

« Last Edit: August 27, 2019, 04:54:38 PM by xix » Logged


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« Reply #32630 on: August 28, 2019, 11:40:56 AM »

Ok, good luck with the game then!  Smiley
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« Reply #32631 on: September 02, 2019, 07:35:05 AM »





Made a small tribute to"The Mighty Grand Piton" (which is definitely worth a watch!). I intended this scene to look like a cutscene within a game Smiley

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« Reply #32632 on: September 17, 2019, 12:11:18 AM »

Hi, I am a novice pixel-artist working on my first game. I just want to improve my sprites. Click here to see my sprites and give me feedback please! I would really appreciate it!
https://forums.tigsource.com/index.php?topic=68504.0
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« Reply #32633 on: September 22, 2019, 07:05:13 AM »

Old pixel art from my 2nd game Monkey Munch. It was not a good game.

« Last Edit: September 22, 2019, 07:21:35 AM by woodsmoke » Logged

BBreakfast
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« Reply #32634 on: October 10, 2019, 12:23:56 PM »

been a minute! here's some stuff i made kinda-sorta recently



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« Reply #32635 on: October 10, 2019, 12:28:47 PM »

Oh wow, those are incredible! Really showing off what can be done with a limited palette.
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« Reply #32636 on: October 12, 2019, 10:21:04 AM »

BBreakfast - 

Great job  Hand Thumbs Up Right
the sun shining through the mountain is really cool (almost rain like) and those crunchy soft 4-color-trees & mountainsides are magical and immersive.

I do feel like the brick could be blacked out with hard shadows to counter the sun’s brightness.
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« Reply #32637 on: October 13, 2019, 05:09:25 AM »

Mountain peak ruin variations,

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xix
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« Reply #32638 on: October 13, 2019, 07:50:22 AM »

Dude your art rules
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« Reply #32639 on: October 18, 2019, 09:47:18 PM »

Unlimited Pixel Works o)-<

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