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1411803 Posts in 69416 Topics- by 58462 Members - Latest Member: Moko1910

May 28, 2024, 06:35:52 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7321175 times)
forest
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« Reply #32720 on: October 21, 2023, 09:25:28 AM »

Today in games no one asked for, I've started working on Super Lemonade Factory 3.


cool title
and nice pico
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shadowlabs
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« Reply #32721 on: October 23, 2023, 03:32:47 PM »

Just getting back into this after years of not doing anything useful with myself. Some sliding doors with meandering meaningless lines. Gets to be filler near the outside, I'll probably carve away at that some more.

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forest
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« Reply #32722 on: October 24, 2023, 05:22:41 AM »

like the known barrier
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looloopaa
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« Reply #32723 on: November 30, 2023, 02:33:02 PM »

Just getting back into this after years of not doing anything useful with myself. Some sliding doors with meandering meaningless lines. Gets to be filler near the outside, I'll probably carve away at that some more.

I'm a sucker for those meaningless lines, though. They look nice! I especially like the more intricate parts along the split in colors.
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SquaxCom
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« Reply #32724 on: January 07, 2024, 03:19:35 PM »

Only got back into pixelling after a years break, some doodles:


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mato・マト
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« Reply #32725 on: February 12, 2024, 07:53:22 PM »



Hot smear frames
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SnakeEagle
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« Reply #32726 on: March 09, 2024, 07:59:47 PM »




These are my pixel fanarts!
« Last Edit: March 09, 2024, 08:24:32 PM by SnakeEagle » Logged

Ramos
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« Reply #32727 on: May 25, 2024, 02:36:53 AM »


My target is to make a MAXIMUM Atmospheric value with MINIMAL colors and MINIMAL details

I used Windows Paint 98 for the art












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