PowRTocH
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« Reply #340 on: February 24, 2008, 06:56:50 PM » |
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![](http://img.photobucket.com/albums/v287/mccow28/spec.png) specFAIL.png ![Sad](https://forums.tigsource.com/Smileys/derek/sad.gif)
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DestronPrime
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« Reply #341 on: February 24, 2008, 07:11:10 PM » |
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Huzzah!
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Squirrelsquid
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #342 on: February 25, 2008, 11:30:59 AM » |
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haven't posted anything here in ages ![Embarrassed](https://forums.tigsource.com/Smileys/derek/embarrassed.gif) here's a new enemy, that will float somewhere, in the depths of havoc zone - excuse the choppy movement of the bullets in the mockup... just didn't have the time for more inbetween frames. ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/artillery_sprite.gif) ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/hz_artillery_demo.gif) then we have the new playership - it is slightly bigger than the old version, so it's more easily recognizable, and it leaves a bit more room for details. ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/cerberus_almost_there-1.gif) then we have "the mystery ship"! Who could be the pilot of this agressive looking fella? ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/nemesis_DA.gif) and here's kinda an exclusive for TIG, since it's still a WIP - for every level, I'm doing a smaller scale piece of the background, to experiment with the colors and materials we want to create. this is a small portion of the enviroment we want to deliver in level 5. ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/snipplet5.gif)
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« Last Edit: February 25, 2008, 11:32:55 AM by Squirrelsquid »
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Akhel
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« Reply #343 on: February 25, 2008, 11:34:54 AM » |
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That's fucking amazing, Squirrelsquid. ![Kiss](https://forums.tigsource.com/Smileys/derek/kiss.gif)
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Zaphos
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« Reply #344 on: February 25, 2008, 01:19:50 PM » |
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then we have the new playership - it is slightly bigger than the old version, so it's more easily recognizable, and it leaves a bit more room for details. ![](http://i193.photobucket.com/albums/z180/Squirrelsquid/cerberus_almost_there-1.gif) The whole "insect mandibles" vibe of this animation is totally sweet ![Kiss](https://forums.tigsource.com/Smileys/derek/kiss.gif)
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Squirrelsquid
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #345 on: February 25, 2008, 05:02:56 PM » |
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The whole "insect mandibles" vibe of this animation is totally sweet ![Kiss](https://forums.tigsource.com/Smileys/derek/kiss.gif) haha thanks, yea the player ships should look special, that's why I'll pay high attention to the animation on these. thanks Akhel ![Smiley](https://forums.tigsource.com/Smileys/derek/smiley.gif)
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PowRTocH
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« Reply #346 on: February 25, 2008, 08:52:39 PM » |
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<-
there you go shermy
it represents me perfectly
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Inane
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« Reply #347 on: February 25, 2008, 09:26:22 PM » |
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![Grin](https://forums.tigsource.com/Smileys/derek/grin.gif) Nice, Cow! Kinda plain, but!
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
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Farmergnome
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« Reply #348 on: February 26, 2008, 03:31:08 AM » |
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Squirrelsquid your pixel work is amazing man, realy inspiring me to get better, been looking over them man, really lovely.
MAKE MORE :D
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ninjascience
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« Reply #349 on: March 03, 2008, 09:37:59 PM » |
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following a post of mine regarding original vs. ripped/edited art in games I decide to end my ripping/editing days and try something original. This isn't entirely original, but it's not really an edit either. Having no experience drawing the human form I used the Soul Nomad sprite on the right as a guide for my original sprite on the left. ![](http://farm4.static.flickr.com/3004/2308772357_056033a0bb_o.png) Not really happy with the legs, but I like the look of her cargo shorts. This is a concept for a platformer game about a girl who spends all her days running around in the woods surrounding her grandmother's cottage.
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Ishi
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« Reply #350 on: March 04, 2008, 03:09:03 PM » |
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Really awesome sprite ninja. Especially the skull accessory. ^_^
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skaldicpoet9
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« Reply #351 on: March 04, 2008, 05:23:33 PM » |
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haven't posted anything here in ages ![Embarrassed](https://forums.tigsource.com/Smileys/derek/embarrassed.gif) No you haven't, you bastard. Seriously though, when is this game going to be done (no rush)? I have really, really dug what I have seen so far. Keep up the great work, man!
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Squirrelsquid
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« Reply #352 on: March 07, 2008, 02:23:17 PM » |
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No you haven't, you bastard.
Seriously though, when is this game going to be done (no rush)?
I have really, really dug what I have seen so far. Keep up the great work, man!
tehe - it'll take a while. It'll be done, when it's done. We will take our time to make it one of the most compelling Shoot em Up experiences evar. but if I had to ballpoint a estimate release, I'd say fall 2009. Hopefully, if everything goes as planed, some people of our team including me, will be present at GDC 09, with a playable alpha. The next pixels of the project I'll be posting, will look pretty... neat ; D
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Zaphos
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« Reply #354 on: March 07, 2008, 05:38:03 PM » |
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but if I had to ballpoint a estimate release, I'd say fall 2009.
Ballpoint? Neat hybrid of ballpark and pinpoint? ![Wink](https://forums.tigsource.com/Smileys/derek/wink.gif)
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Squirrelsquid
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« Reply #355 on: March 08, 2008, 10:06:53 AM » |
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Ballpoint? Neat hybrid of ballpark and pinpoint? ![Wink](https://forums.tigsource.com/Smileys/derek/wink.gif) ummm, yea you'r right! *stupid german squirrel*
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ninjascience
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« Reply #356 on: March 12, 2008, 03:22:17 PM » |
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I got some really great advice and contributions from the wonderful folks at pixelation forums. old-> ![](http://farm3.static.flickr.com/2145/2315194050_6d09158fed_o.png) ![](http://farm4.static.flickr.com/3171/2329181829_3dea7ccf52_o.png) <-new and I started my first monster ![](http://farm4.static.flickr.com/3221/2327720922_27f68e64f2_o.png)
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siiseli
Level 6
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« Reply #357 on: March 12, 2008, 11:50:00 PM » |
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Omagad that monster is soo cute :D I wanna eat him.
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Akhel
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« Reply #358 on: March 13, 2008, 08:29:58 AM » |
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Omagad that monster is soo cute :D I wanna eat him.
![Shocked](https://forums.tigsource.com/Smileys/derek/shocked.gif) Do you eat all cute things? Puppies and pandas and hamsters and RPG Maker 95 games made by 11 years-olds, do you eat them too?
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ninjascience
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« Reply #359 on: March 13, 2008, 09:08:04 AM » |
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noooo! not cute! scary! this is actually the second version. The first was even cuter... ![](http://farm3.static.flickr.com/2322/2316956797_2d7bc6fc8e_o.png) my wife said it looked like a snuggle monster ![Cry](https://forums.tigsource.com/Smileys/derek/cry.gif) so I came up with the one I posted earlier. hmmm, I need to make it scary...
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