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1190258 Posts in 51212 Topics- by 42124 Members - Latest Member: Matlahvi

February 07, 2016, 02:30:17 am

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TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3857360 times)
beetleking22
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« Reply #21480 on: February 13, 2013, 11:25:59 pm »

Some improved I think.

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goshki
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« Reply #21481 on: February 14, 2013, 12:07:15 am »



This is really funny. The wobbling head is really cute, OTOH with such wobbling eyes he should be puking all the time. Wink
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geepit
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« Reply #21482 on: February 14, 2013, 03:08:48 am »

you are prolly constrained by your canvas size but usually frogs legs go outward at an angle when jumping. they do look great though. nice colours

Cheers Smiley yeah the canvas is a bit constraining, but i'll give it a go getting the legs to go outwards more, that was my first try at a hop animation anyway so it does need work!
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gggfhfdh
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« Reply #21483 on: February 14, 2013, 11:11:08 am »

Its harder to draw frogs than i thought it would be...


how do frogs even work
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Code_Assassin
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« Reply #21484 on: February 14, 2013, 11:16:38 am »

Its harder to draw frogs than i thought it would be...


how do frogs even work



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gggfhfdh
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« Reply #21485 on: February 14, 2013, 11:17:48 am »

oh jeez thats way more exaggerated than what i was expecting

like

thats a full on flail
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geepit
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« Reply #21486 on: February 14, 2013, 11:44:19 am »

Its harder to draw frogs than i thought it would be...


how do frogs even work

Wow that looks really cool! Way more fluid than mine, I will have to give my one another go. Cheers.
Also did you change the shading for any reason in particular? Just cause it was one of the things i was finding difficult to get to how i thought looked right, so if it needs some work i'll redo it.
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gggfhfdh
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« Reply #21487 on: February 14, 2013, 11:51:22 am »

i just kind of put flat shading on everything because the point of the edit was mostly just

do more with the movement itself?? (like look at that video they go crazy in the air) the shading on yours was fine i just didnt feel like redoing it all
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Code_Assassin
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« Reply #21488 on: February 14, 2013, 11:58:06 am »

oh jeez thats way more exaggerated than what i was expecting

like

thats a full on flail

heueuheuhehueeuhehue
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geepit
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« Reply #21489 on: February 14, 2013, 12:10:14 pm »

Haha okay, i actually think i might like the flat shading better to be honest. Will have a play around.
And that video is really cool, didn't realise they stretched out that much! Might have to increase the flailing/reaching even more. Wink
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Rat Casket
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« Reply #21490 on: February 14, 2013, 12:57:19 pm »

Stanley you are wonderful I wish I could give you all of my money.
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poe
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« Reply #21491 on: February 14, 2013, 02:46:36 pm »



how do i is has improvez?

Reminds me of fez

Some improved I think.



Your game is only ever going to have trees, looks good.
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impulse9
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« Reply #21492 on: February 15, 2013, 03:44:15 am »

Some progress..

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Trystin
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« Reply #21493 on: February 15, 2013, 04:22:12 am »

Some shit I got up to in class - room for improvement

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rosholger
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« Reply #21494 on: February 15, 2013, 05:44:21 am »

↑ wow really cool!
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Trystin
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« Reply #21495 on: February 15, 2013, 12:03:21 pm »

↑ wow really cool!

Thanks  Smiley
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Rasse
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« Reply #21496 on: February 15, 2013, 03:25:12 pm »



Makin' some sprites for a small castlevania-like game.
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namragog
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« Reply #21497 on: February 15, 2013, 03:43:29 pm »

Some shit I got up to in class - room for improvement

-snip-



I messed with the colors. I hope you don't mind.
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mono
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« Reply #21498 on: February 15, 2013, 05:08:06 pm »



Makin' some sprites for a small castlevania-like game.

Love that girl sprite!
« Last Edit: February 15, 2013, 06:06:07 pm by Mono » Logged

poe
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« Reply #21499 on: February 15, 2013, 06:00:39 pm »



Makin' some sprites for a small castlevania-like game.

Incredibly bad-ass as always, Rasse Smiley
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