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TIGSource ForumsDeveloperCreativeArtshow us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 3861131 times)
Delicious
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« Reply #22040 on: April 06, 2013, 07:52:14 pm »

Ah, Cellusious, welcome back. Cool stuff.  Smiley

@Delicious  Hand Fork LeftKissHand Knife Right

You name says it all ...
Thank you Smiley
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« Reply #22041 on: April 06, 2013, 07:58:59 pm »



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Fallsburg
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« Reply #22042 on: April 06, 2013, 08:05:08 pm »

/Lifeless: ECHRO/
I think this is the most game accessible work I've seen from you.  I could totally see that in a Metroidvania.
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Indiana-Jonas
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« Reply #22043 on: April 07, 2013, 04:41:50 am »


ooooh I like this, we kinda have similar water styles. Kiss


Thanks! We do!
I found your blog and stuffs earlier, I like your style alot man.  Gentleman
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GentlestOfGentlemen
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« Reply #22044 on: April 07, 2013, 06:02:16 am »

Made for a challenge over at PixelJoint Smiley

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poe
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« Reply #22045 on: April 07, 2013, 06:57:46 am »

Horrifying!

Looks awesome though, love the style.
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geepit
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« Reply #22046 on: April 07, 2013, 08:42:53 am »

Some planes for a potential game

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Cellusious
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« Reply #22047 on: April 07, 2013, 12:01:02 pm »

A Good Chap
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GentlestOfGentlemen
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« Reply #22048 on: April 07, 2013, 12:07:09 pm »

Horrifying!

Looks awesome though, love the style.

Thank you kind sir!
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happymonster
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« Reply #22049 on: April 07, 2013, 12:25:31 pm »

A Good Chap


The colours look a bit random, maybe it needs more shading?
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todd
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« Reply #22050 on: April 07, 2013, 12:36:13 pm »



@Cellusious - i like the design of the dude but it is very busy. it doesn't help that it is scaled up 8x either. there aren't many pixel clusters, and the color values are all over the place. my eyes get strained from not knowing what to focus on. to better illustrate that here's the same image but in monochrome



i did a quick edit using more clusters and focused values that flow from top to bottom

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Hawt Koffee
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« Reply #22051 on: April 07, 2013, 05:04:22 pm »



haven't done pixel art in a long time
anyone want to make dungeon games?
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GhostBomb
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« Reply #22052 on: April 07, 2013, 07:48:04 pm »

I think the arrival of Carrion has broken the seal to Cellusious's tomb.
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Carrion
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« Reply #22053 on: April 07, 2013, 08:01:42 pm »

"Caw! Caw!" ~Carrion 1988
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Cellusious
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« Reply #22054 on: April 07, 2013, 11:12:50 pm »



@Cellusious - i like the design of the dude but it is very busy. it doesn't help that it is scaled up 8x either. there aren't many pixel clusters, and the color values are all over the place. my eyes get strained from not knowing what to focus on. to better illustrate that here's the same image but in monochrome



i did a quick edit using more clusters and focused values that flow from top to bottom



I tend to not use clusters, it's a style choice, as well as the 'techy'-feeling of the piece which seems like randomly placed pixels. I see what you mean tho, and that it's hard to read which is something i have to work on. Lowres+techy is a bit hard to pull of :1

I think the arrival of Carrion has broken the seal to Cellusious's tomb.

Carrion is more highres and flat and uses brushlike textures around in his pieces to create a unique feeling. I could probably be able to replicate his style but not his *tim burton*'y feeling. The question is, do you, Carrion have more than 6 colours that you could use? :1
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Ashkin
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« Reply #22055 on: April 07, 2013, 11:36:59 pm »

I tend to not use clusters, it's a style choice
says "naw man it's cool it's just my style"
The question is, do you, Carrion have more than 6 colours that you could use? :1
turns around and puts down someone for their style

i just
i can't
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« Reply #22056 on: April 08, 2013, 12:33:29 am »

Yaaay Hawt Koffee's back!
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DustyDrake
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« Reply #22057 on: April 08, 2013, 12:41:31 am »



haven't done pixel art in a long time
anyone want to make dungeon games?
I...
I do...
Oh my god <3

Edit: That image made me forget why I came to this thread, a post about a Flash sprite I'm trying to work on:
Quote

I like the thinner stance because it seems to fit more with the flash's speed.
But I like the thicker stance because it matches up more with the JLU edition of flash.

The more I look at it, the more I prefer the thicker stance, but he looks a bit fat...
Colors may be wonky because I'm used my laptop to make it.
Also I'm just trying to get his stance down right now, hence the flat colors.
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Carrion
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« Reply #22058 on: April 08, 2013, 12:48:37 am »

Quote
Carrion have more than 6 colours that you could use? :1
Challenge embraced.  Gentleman



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Cellusious
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« Reply #22059 on: April 08, 2013, 01:45:44 am »

Quote
Carrion have more than 6 colours that you could use? :1
Challenge embraced.  Gentleman





Awesome work My Word!
Your steampunky style would maybe go awesome with a variation of cold steel colours and brown sepia tones? i dunno.

I tend to try to keep my stuff to warmer colours because i fail to make stuff look cold Panda

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