Hello, I'm a brand new tigsource member, you can find my introduction on the intro thread.
I'd like to drop a mention of my first finished/published game, Sketchy Tower Defense.
It was published on XBLA Indie Games (
http://marketplace.xbox.com/en-US/Product/Sketchy-Tower-Defense/66acd000-77fe-1000-9115-d802585506f6) in November, and it's doing quite well.
I've toyed with game projects for a very long time, but this is the first time I've actually finished and polished one to the point where I could publish it. As many have found before, the final touches take most of the time!
I'm no artist, and I always find art to be a huge road block. I'm always on the look out for simple, yet effective art styles. For Sketchy TD I decided to go with a very simplistic art style inspired by games like "SketchFighter 4000 Alpha", that way I could create all the art content myself, and have a consistent style throughout the game. I'm quite happy with the end result.
Some tools/software used:
- Zoom h4n digital sound recorder (I've recorded all the sounds myself, if that's not obvious when you play it)
- Audacity for sound editing
- GIMP and Paint.NET (I started with GIMP, but have since switched fully over to Paint.NET)
- Wacom Intuous3 tablet
- Visual Studio C# 2008 + XNA 3.0
- Xbox360 Controller PC receiver
- Xbox360 1080p TV and a SD TV (I had to redesign some of the GUI after testing on SD TV, it was unreadable)