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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsTips for creating simple animations
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Alistair Aitcheson
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« on: January 06, 2011, 05:45:16 AM »

Hi everyone. I put together a blog post for some tips for creating simple workable animations for games. It's less of a "how-to", or a "what tools to use", and more about tips for making stuff look good and work easily in-game.

http://aitchesongames.blogspot.com/2011/01/creating-simple-animations-for-games.html

I was inspired to do this when I was at a 48 hour competition and noticed that a lot of my friends, even skilled artists, struggled to put together decent animations for the competition. Hopefully this should help people put together simple working animations for their games.

Is there anything I've missed out on? Any useful tidbits that could help people who want to make animated characters for their games but have little animation experience?
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ToothyMang
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« Reply #1 on: January 19, 2011, 04:41:52 PM »

Thank you for posting this. I'm having a bit of trouble with a walk cycle right now, because I haven't animated anything since I used play with Flash in the 5th grade, and there are very few Walk cycles out there to reference, only Run cycles. I love the tip about distinguished legs, and that might have been my main problem with my last attempt. Thanks agains!
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