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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Can't remember this site's URL
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postlogic
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« on: May 08, 2008, 05:36:07 AM »

Just a quick question... I once saw this site by this guy using Processing (the URL was his name, I think), where he did some procedural stuff like generating pixel ships through Processing based on some simple rules and whatnot.. And other stuff. I'm so specific.

Anyway, does anyone have any clue what that site's URL is called? I reward with thanks and hugs. Manhugs.
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FARTRON
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« Reply #1 on: May 08, 2008, 08:14:42 AM »

What sucks about Processing is searching for things about it. I wish it had an original name.
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Everything that was once directly lived has receded into a representation. - debord
Oddball
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« Reply #2 on: May 08, 2008, 09:10:14 AM »

Not sure if this is what you are after. I didn't see any reference to Processing, but it fits the rest of your criteria.

http://www.davebollinger.com/works/pixelspaceships/

*Awaits manhug*
« Last Edit: May 08, 2008, 09:11:48 AM by Oddball » Logged

increpare
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« Reply #3 on: May 08, 2008, 04:37:31 PM »

Not sure if this is what you are after. I didn't see any reference to Processing, but it fits the rest of your criteria.

http://www.davebollinger.com/works/pixelspaceships/

*Awaits manhug*
Woah, that's really impressive.  A bit of a revelation from me anyway.  Big manhugs to both of you guys.
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Akhel
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« Reply #4 on: May 08, 2008, 05:12:20 PM »

Not sure if this is what you are after. I didn't see any reference to Processing, but it fits the rest of your criteria.

http://www.davebollinger.com/works/pixelspaceships/

*Awaits manhug*

I'd love to see a game using that. Can you imagine an RTS where each unit is a unique, procedurally-generated spaceship? Kiss
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postlogic
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« Reply #5 on: May 11, 2008, 07:46:38 AM »

Not sure if this is what you are after. I didn't see any reference to Processing, but it fits the rest of your criteria.

http://www.davebollinger.com/works/pixelspaceships/

*Awaits manhug*

I love you. *manhugs intensely*


I'd love to see a game using that. Can you imagine an RTS where each unit is a unique, procedurally-generated spaceship? Kiss


My thoughts exactly. Only for a shmup. And with monocles.
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