A danmaku/bullet hell inspired game. No relationship to the 1993 comic book.
Platform: Windows, OpenGL 3.0 (or 2.1 with FBO extension)
It's going to be about a flying cat, maybe. It'll mix strategic elements into a shmup - featuring resource gathering to build power and defend yourself. I don't want to set anything in stone now though so ... anything could happen! I just wanted to share my progress with people in this topic.
JANUARY 13First short test. It features a fight to the death with a personality that's near and dear to us...
Controls:
Arrowkeys to move
A to shoot
DownloadThis playable has nothing to do with what I'm thinking the final game will have. I was just using these elements for testing and decided to put something with a beginning and end together for other people to play.
I'm working on the game concept on paper, but it's really messy and I want to test some ideas out first before I talk about what the game will actually be about.
JANUARY 13, THAT EVENINGI lowered the boss's HP so it takes less time to kill him. Also, now, after you beat him the game spits out a file called performance.txt with an average of the various benchmarks I'm taking. If you can copy and paste the contents of that here, you'll receive rare candy!*
*Rare candy will not be sent