Introduction:
Hey whats up everyone the name is Daye Williams. I'm a writer & designer from New York. Right now I'm looking to join a small team for experience. I can understand why your very critical & know that I have to bring more to the table than simple designing. I'm an author; I've hand written, edited & self-published my 1st novel when I was 18. I not only write Design Docs & high concepts concepts, but expand upon designing characters, weapons, monsters, levels, worlds, & other entities.
Right now I'm studying Film Production. I'm prominent in Cinematography & great with "Mise En Scene" so I know the abstract ideas of designing levels & putting elements into frame providing challenging & exciting gameplay . I'm great with designing the look & feel with knowledge about Lighting & Space also Proximity. I apply this to Game Design because they go hand in hand. I also design clever aesthetics for the art & programming.
Writing my book, I'd hand written in a notebook first (my hand hurt so much!! lol) about 100 pages worth (wrote on the back of pages too). With that I can sit down & write long & treacherous Design Docs, as well as scripts for dialog, etc. Though I will never hand write again lol! (well the concept stages, yeah)
I studied Narrative theory, so understand; Exposition, Plots, Conventions, Characters, Heroes, Villains, Resolutions. I'm a powerful storyteller, with influence from; Surrealism, Expressionism, the Human Condition & the human suffering. Very universal in all mediums of art, I can be very dark & graphic in my stories or write about the deep depths of love or something dark & graphic (lol)
A majorly huge Legend of Zelda fan, I'm all about designing systems; gameplay & concrete mechanics. I know making a stable & addictive game is always 1st priority & should give the player something to remember from the art, feel & design of the whole project.
Portfolio:
Here is my portfolio,
http://jupiterseaport.tumblr.com/ . Still under construction, I will put some flow charts & some models along with charts with mock spells, weapons & counters other figures. Please read "FANTASM" i consider it one of my best writings because it was the start of when I changed my outlook on writing. I was really formal but I woke up & decided to break the rules & learned there aren't any when it comes to Art.
Compensation:
Honestly I'm really working for free here but money is so tight & I've been trying to find a job as a QA Tester here in the city & it's been so ridiculous...really...its been cold. I'm struggling as an artist & student, I'm on different game blogs everyday, learning, from development to business. It hurts not being apart of the industry but I will never complain only fight the anxiety. So if your feeling generous, a small compensation can be negotiated.
Email;
You can email me @
[email protected] or
[email protected]Thanks for the consideration