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September 23, 2020, 07:57:44 AM

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TIGSource ForumsCommunityDevLogsFaucet Networking, a Game Maker extension
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Author Topic: Faucet Networking, a Game Maker extension  (Read 9144 times)
MedO
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« Reply #20 on: March 01, 2011, 11:21:01 AM »

V1.0b1 has been released.

Download: http://www.ganggarrison.com/filehost/Faucet Networking Extension v1.0b1.zip

Changes:
  • Bugfix: Acceptors were not being destroyed properly
  • Bugfix: Avoided potential conflict with dual stack sockets under Windows Vista

So what does that mean? Well, the first one causes problems when you e.g. host a game, stop (without closing the game), and then try to host again on the same port. Update the library in your game to get rid of those bugs.

As far as I can tell, this is relatively stable now, so I'm calling this the first beta version. Keep in mind though that it didn't get much real-world testing yet, that's your part Smiley
« Last Edit: March 01, 2011, 11:54:05 AM by MedO » Logged
MedO
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« Reply #21 on: March 23, 2011, 03:33:36 AM »

Announcing: Version 1.0b2
http://www.ganggarrison.com/filehost/Faucet Networking v1.0b2.zip

Changes:
- Fixed hang on shutdown when there was still a running operation (e.g. a connection attempt)
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