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TIGSource ForumsDeveloperArt (Moderator: JWK5)Doodles Thread
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Author Topic: Doodles Thread  (Read 325225 times)
Carrion
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crowbro


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« Reply #1360 on: June 24, 2014, 05:36:44 AM »


chocobo

           _ ___,. -- 、
          ,. '´ ___ヽ   ´_,.._ヽ
            /  /r:::::ヽヽ  /,ゝ7 `
         l  │ヾ;;;:ィ l/´/
          |   `ー '´  `Y
         /        ,ノ
          レ' レィッj   ,r'´
   __         /   ヽ、
    \ ヽ、    /     \
 -=ニ ヽ、ヽ /   )   ヽ.j
 ゞニニゝ、ヽ'´彡 _/    ヽj
  ̄`>─- ,.  ̄     __,. ノ`
  ∠ - ッ /ィ〃、____,. - '
     レ'     〈=f-|
         __j.=! ヽ..
      _,ィ´ニニ.. 二ニヽ
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ANtY
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i accidentally did that on purpose


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« Reply #1361 on: June 24, 2014, 01:04:28 PM »

sketch of an art trade on dA



I already see a few things I can fix later, need to take my eyes off it for a while
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Jad
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« Reply #1362 on: June 24, 2014, 11:56:21 PM »

Everything is human proportioned except for the face, which makes me assume that the eye should actually fit into a regular-sized socket in her face. And as it looks now, I don't think that's possible
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ANtY
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« Reply #1363 on: June 25, 2014, 05:08:41 PM »

Well, can I get away with assuming she doesn't have a human skull? :D

//fuck me, I spent like over an hour to get the legs/pelvis part right (and I'm not even sure if they're right, after staring at them so long), I was redrawing them like, I don't know, 50 times  Facepalm

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Conker534
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« Reply #1364 on: June 25, 2014, 11:51:19 PM »

I love it ^^^^



i just used a painting as reference so i cant really take credit for the design, although i changed a lot of things too.
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wolawolawoohey
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« Reply #1365 on: June 26, 2014, 07:23:21 AM »

experimenting with different shapes for space ships.

might make a simple arcade space shooter to practice my art

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jiitype
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« Reply #1366 on: June 27, 2014, 01:57:17 PM »

hmph

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klamp
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« Reply #1367 on: June 28, 2014, 06:39:31 PM »

Been trying to get out and do more coffee shop drawing lately.

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Conker534
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« Reply #1368 on: June 29, 2014, 06:53:17 PM »

« Last Edit: June 29, 2014, 07:17:08 PM by Conker » Logged
sakuyo
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« Reply #1369 on: June 29, 2014, 07:51:23 PM »

@Jad: would you recommend copics? i've heard somewhat mixed things about their price vs their quality.

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Conker534
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« Reply #1370 on: June 30, 2014, 04:01:36 PM »

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Muffinhat
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COVERED IN BEES HELP


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« Reply #1371 on: July 02, 2014, 10:16:00 AM »

Dem eyes...

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Conker534
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« Reply #1372 on: July 02, 2014, 10:58:42 AM »

Dem eyes...




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ANtY
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« Reply #1373 on: July 02, 2014, 11:06:38 AM »


mang, don't draw dark on dark

I'd like to see how you progressed in the 'finished-piece' department, your sketches for sure are getting better and better
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Conker534
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« Reply #1374 on: July 02, 2014, 06:33:36 PM »




Thanks!

Yeah I have been doing a ton of unfinished stuff that focuses around line art lately. I should try to finish something..
« Last Edit: July 08, 2014, 01:17:24 PM by Conker » Logged
ANtY
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« Reply #1375 on: July 04, 2014, 01:44:22 AM »



The background will be a dark forest at night, or so is the plan
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Jad
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« Reply #1376 on: July 05, 2014, 10:21:30 AM »

Heey! You've let go of those sweeping curvy lines and using more straight lines with more bumps and form, and it looks much more physical! You're making progress! Awesome.
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Blambo
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« Reply #1377 on: July 06, 2014, 09:14:55 PM »

BEST CHARACTER DESIGN 2015:

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chris is balls
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hit me up


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« Reply #1378 on: July 07, 2014, 04:11:47 PM »





Rest of tonights doodling:
http://i.imgur.com/rnCcb3k.png
http://i.imgur.com/BYrjSXv.png
http://i.imgur.com/gPlmBOE.png
http://i.imgur.com/mvUWvSM.png
http://i.imgur.com/wmRmfNR.png
http://i.imgur.com/xt9QAwD.png
http://i.imgur.com/mBy7PVo.png
http://i.imgur.com/eAyox42.png
http://i.imgur.com/UOugmLT.png
http://i.imgur.com/yjB4j88.png
http://i.imgur.com/ulFIU7E.png
http://i.imgur.com/qqoMGNZ.png
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ompuco
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oh my god whats happening


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« Reply #1379 on: July 07, 2014, 10:08:43 PM »


(tried to make sense of a character's stylistically inconsistent head design)

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