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TIGSource ForumsDeveloperArt (Moderator: JWK5)Doodles Thread
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gimymblert
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« Reply #1780 on: February 29, 2016, 04:56:56 PM »

totally doodle and totally decent, maybe a bit more work on the pose but hey
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ProgramGamer
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« Reply #1781 on: February 29, 2016, 05:08:54 PM »

Alright thanks, but I was looking more for feedback on the character design aspect of things. I know that my pose isn't that dynamic since it wasn't really meant to be that.
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gimymblert
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« Reply #1782 on: February 29, 2016, 05:53:26 PM »

design is fine, didn't need the eyebrows though, the cartoon eyelids double
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Steven
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« Reply #1783 on: March 02, 2016, 07:47:53 AM »



I dunno, just an idea I had
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Catghost
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« Reply #1784 on: March 18, 2016, 11:06:18 AM »





art studies from this week.
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mankoon
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« Reply #1785 on: March 21, 2016, 11:51:57 AM »

nice work catghost
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LucasMaxBros
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« Reply #1786 on: March 23, 2016, 06:17:32 PM »




Doodling and practicing one of my characters. Does the combination of Harvest Moon/Metroidvania/Ace Attorney interest anyone?
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ompuco
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« Reply #1787 on: March 24, 2016, 02:22:24 PM »

I haven't been drawing for a really long time but I've been pushing myself to draw frequently over the past week and I'm starting to produce more than I have in months. Been ramping up the number of doodles I start each day and I plan to keep going since I really miss drawing.

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sonder
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« Reply #1788 on: March 27, 2016, 08:32:02 AM »

This is an awesome thread.
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BomberTREE
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« Reply #1789 on: March 28, 2016, 12:00:26 PM »



A fun study where the rocks don't look like the reference at all.  Wink
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Catghost
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« Reply #1790 on: March 28, 2016, 12:12:21 PM »

interesting take on thumbnail studies! they're all different but they capture the look of the reference image nicely
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gr0wler
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« Reply #1791 on: March 28, 2016, 06:12:08 PM »

Oh moley there's a lot of inspiration here! Makes me want to pull out my sketch pad again.
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MattEbbs
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« Reply #1792 on: March 29, 2016, 07:36:50 AM »

Really enjoying the doodling here. This is one I did recently for a open skyworld game:

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Steven
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« Reply #1793 on: March 31, 2016, 07:43:56 AM »



BG is non-custom- I took a stock image of google and edited it slightly. Probably overdit it on the Brush Tool but I'm trying to expiriment with SAI.
« Last Edit: March 31, 2016, 03:09:55 PM by Steven » Logged

Cheezmeister
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« Reply #1794 on: April 01, 2016, 01:08:52 AM »

Eep.


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Steven
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« Reply #1795 on: April 02, 2016, 03:09:44 PM »



I came across an older drawing while I was trying out more stuff in SAI.
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Steven
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« Reply #1796 on: April 08, 2016, 02:23:32 PM »


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JWK5
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« Reply #1797 on: May 04, 2016, 11:51:33 PM »

10 minute speed sketch, no ref. I always wonder where the composite parts that make up the random faces I draw come from. What is weird is when I make a random face and then a few days later walk past a random stranger that resembles the face... It triggers this weird deja vu feeling.

Anyways, all this talk of practice and sketching (in other topics) have made me realize it's been a while since I sat down and practiced, or drawn in general. Time to get the rust off and get down to business (hence this speed sketch).

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GertyGame
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« Reply #1798 on: May 27, 2016, 03:03:48 AM »

I always wonder where the composite parts that make up the random faces I draw come from. What is weird is when I make a random face and then a few days later walk past a random stranger that resembles the face... It triggers this weird deja vu feeling.

You might be a wizard. Nice random face anyway. If I try to draw a face without a reference, it just turns out to be one of those random generated oblivion characters.
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Shirsh
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« Reply #1799 on: May 27, 2016, 04:36:59 AM »

Really enjoying the doodling here. This is one I did recently for a open skyworld game:


Wow, is it a game in development? Only game of this kind I met was the Windforge, it has a lots of interesting elements but unfortunately feels very underdeveloped (Windforge of course, not your picture).
« Last Edit: May 27, 2016, 04:42:11 AM by Shirsh » Logged

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