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TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)Versus Competition: Rules
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Author Topic: Versus Competition: Rules  (Read 141193 times)
Melly
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« Reply #200 on: February 27, 2011, 01:07:11 AM »

Derek will probably announce the exact moment the competition ends. Regardless, it tends to be a pretty fuzzy line.
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Ashkin
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« Reply #201 on: February 27, 2011, 01:23:07 AM »

Well, when I come back from school tomorrow, I hope to see some utterly astounding games here.
Good day, gentlemen. Gentleman
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battlerager
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« Reply #202 on: February 27, 2011, 05:40:26 AM »

So what exactly can be changed/added to a game entered into the competition after deadline end? nothing?




Also hello everyone  Wizard
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ink.inc
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« Reply #203 on: February 27, 2011, 05:44:47 AM »

So what exactly can be changed/added to a game entered into the competition after deadline end? nothing?

Everything.

Also, hello!

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battlerager
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« Reply #204 on: February 27, 2011, 05:50:57 AM »

So what exactly can be changed/added to a game entered into the competition after deadline end? nothing?

Everything.

Also, hello!


Thanks!

So is a finished tag = "finished" finish? Are only these eglilible for voting? Or are playable, not 100% polished entries also in that mix?


Ah, I'll just make a thread later and see what happens. Smiley
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« Reply #205 on: February 27, 2011, 05:53:48 AM »

If you're talking about the version that's actually going in to the competition, then strictly speaking, nothing. That's the sense of a deadline. However, if you suddenly find the game crashes for a lot of people, you won't be disqualified for fixing that. What you shouldn't do are things like adding more levels, gameplay elements, improving graphics and similar.

That's just my interpretation though. You should also read Melly's post above:
What you do with the game past the compo is completely up to you. Even during voting there isn't much problem with bug fixes and balance tweaks, as long as you don't add new content to the game, which would be a little unfair to the other participants.

After the voting, though, it's completely up to you. You can also keep working on another version of the game separate from the one you submitted to the compo even during voting, but it won't be judged.
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battlerager
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« Reply #206 on: February 27, 2011, 05:57:15 AM »

If you're talking about the version that's actually going in to the competition, then strictly speaking, nothing. That's the sense of a deadline. However, if you suddenly find the game crashes for a lot of people, you won't be disqualified for fixing that. What you shouldn't do are things like adding more levels, gameplay elements, improving graphics and similar.

That's just my interpretation though. You should also read Melly's post above:
What you do with the game past the compo is completely up to you. Even during voting there isn't much problem with bug fixes and balance tweaks, as long as you don't add new content to the game, which would be a little unfair to the other participants.

After the voting, though, it's completely up to you. You can also keep working on another version of the game separate from the one you submitted to the compo even during voting, but it won't be judged.
Excellent, thanks for digging that out. Everything's clear now Smiley

Haha, not much time to read a thread when crunching for deadline, I bet you guys understand Wink
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« Reply #207 on: February 27, 2011, 08:51:33 AM »

So if I get this right there's still ~15 hours to go ?
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« Reply #208 on: February 27, 2011, 09:08:36 AM »

If someone is collecting an archive of all the entries again I can host/mirror it on my server. Partly because I have some morbid curiosity to find out if the server can handle it Tongue
Contact me by PM.
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battlerager
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« Reply #209 on: February 27, 2011, 05:59:46 PM »

How much time left on this? 6 hours? Who, Me?
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Hangedman
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« Reply #210 on: February 27, 2011, 06:06:31 PM »

It usually is pretty loose. But I assume it's over Midnight PST.
3 AM EST.
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« Reply #211 on: February 27, 2011, 06:08:54 PM »

4 hours in my time zone... hopefully I get all of it  WTF
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« Reply #212 on: February 27, 2011, 08:50:19 PM »

11 minutes for my timezone... got it in on time though so I'm all good. And I won my Oscar pool. Hooray!
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« Reply #213 on: February 27, 2011, 08:50:30 PM »

This had better end at midnight PST and not in ten minutes because I'm still compiling the Linux version
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« Reply #214 on: February 27, 2011, 09:00:53 PM »

I'm sure that'll be fine, also it's 12:00 here merry competition everyone!
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Melly
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« Reply #215 on: February 27, 2011, 09:58:08 PM »

Nice work everyone. Lots of interesting stuff on the completion thread. I myself don't know when exactly the competition should end, but you guys should probably hurry at this point.
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« Reply #216 on: February 28, 2011, 09:05:54 AM »

I'm sad i never had time to finish anything for this. I think i would have had more motivation (and made more time) if the theme was cooperative, but i can't have everything my way! Haha.

Congrats to everyone who finished an entry, i'm looking forward to playing them!
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« Reply #217 on: February 28, 2011, 10:50:06 AM »

BTW, I would be totally up for a co-op competition!
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mike_st
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« Reply #218 on: February 28, 2011, 12:46:45 PM »

BTW, I would be totally up for a co-op competition!
I totally second that.
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« Reply #219 on: February 28, 2011, 12:48:31 PM »

BTW, I would be totally up for a co-op competition!

Thirdededed.

If we did have it, it should be in a few weeks when everyone has cooled off from this one.
Makes sense to me to have a coop compo after a versus one!
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