I thought my thread would have been lost by now haha.
I've been ill since Thursday so i haven't had chance to check up on this.
Eclipse, your game sounds different to mine, in that there are more players. I wouldn't mind if it was exactly the same to be honest. Create what your heart desires! Haha.
In other game related news, i have a few things to say.
The game will most probably end up being local only play. I don't think i'm going to have as much time as i would have liked to be able to learn networking
and become more proficient in C++. Recently it has become far more feasible for me to test local multiplayer games, which i previously avoided making. What do you guys think about this change? Will you have someone to play the game with?
Ideas relating to this change:
- The DM uses the mouse for input, the Adventurer uses the keyboard.
- Before the DM's setup period begins, the person playing as the Adventurer will be told to move away from the screen (or be punched by the DM).
- The DM will place traps at the beginning of the round (like before), except now they will link the traps to a series of buttons that run down the right hand side of the screen.
- Any number of traps can be linked to any one of these buttons.
- The DM also places gold for the Adventurer to collect.
- Gold pieces cannot be within a certain radius of one another. This prevents the DM clumping all of the gold together in a corner and placing all their traps in this corner.
- After the DM has set up his traps, he will click the ready button, and then move away from the screen. The Adventurer now gets a chance to set up his character by selecting items from his inventory.
- During play - when one of the DM's buttons is clicked, all traps associated with the button will activate.
- The Adventurer will play the same as before, pretty much like Link from any top down Zelda game.
I may have missed some points out from the above list, if i think of them i will update the list.
I'd like to hear some feedback on this change. Good? Bad?
Horrifying?
Small edit:May I inquire what OS(es) you use and intend to release the game on?
The game will be released for Windows.