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TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)Interpret this how you will... (Untitled)
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Author Topic: Interpret this how you will... (Untitled)  (Read 3360 times)
Acid
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« on: January 17, 2011, 11:37:39 PM »

The game is currently untitled.

Your ship is connected to the other player's ship and you have to push the other player into traps and dangers to destroy them. Smiley

Download

Screenshots


Mockups

« Last Edit: January 19, 2011, 10:08:30 PM by Acid » Logged
Melly
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« Reply #1 on: January 19, 2011, 11:01:54 AM »

Two rocketmen share a passionate kiss in outer space as a war rages on around them. But they know their love cannot last, for they are of opposing factions, and their country comes before themselves.
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Daniel Eddeland
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« Reply #2 on: January 19, 2011, 11:06:04 AM »

I want to play this game!  Kiss Please tell me it's cross-platform!

What rendering engine are you currently using? Or is it a mockup?
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Inanimate
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« Reply #3 on: January 19, 2011, 05:04:00 PM »

A health potion and a mana potion are taped together, while they instantaneously grow blonde locks, which the players are trying to burn, shoot, or cut off at all ends.

Haha, no. I actually think this could be a game about two people sharing a ship and having to fight off bad guys, shmup style, but co-ordinate their actions.... although that isn't competitive. Harumph.
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mokesmoe
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« Reply #4 on: January 19, 2011, 05:34:50 PM »

Two opposing ships are connected together with no weapons, and are trying to steer each other into danger.
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Inanimate
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« Reply #5 on: January 19, 2011, 05:48:24 PM »

Two opposing ships are connected together with no weapons, and are trying to steer each other into danger.

This sounds ABSOLUTELY AMAZING.

If this isn't that, I'm re-posting that in the ideas thread.

(This thread is actually a plot to harvest ideas from our fertile minds)
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Acid
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« Reply #6 on: January 19, 2011, 07:48:03 PM »

That is EXACTLY it! I was waiting to respond until I finished something reasonable to show or someone guessed it. This project is going to be very fun. I have the movement down (pretty much) but I have to pretty it up a little before I'll post a test demo.
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Sean A.
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« Reply #7 on: January 19, 2011, 07:51:54 PM »

You should make a game where who ever harvests the most ideas from people wins.
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Acid
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« Reply #8 on: January 19, 2011, 09:10:28 PM »

Hah! I wasn't harvesting ideas... though that would be a great idea! Next compo, if I'm having trouble coming up with something to make, I'm totally doing that! XD

I posted a mini-tech-almost-demo and an actual screenshot. Have fun and wish me luck!
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