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TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)Trans-Dimensional Dash [Finished]
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mokesmoe
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« Reply #20 on: February 04, 2011, 02:46:36 PM »

You death idea wouldn't work because I want the racing to be position based, not time based.

NEW VERSION!(old now)

Changelog:
- Menus!
- New item: Running shoes. 50% chance of receiving when in last place. (I will lower it later)
- New mode: Battle. 5 hit points, run out and you lose.
- New test map to go with battle mode.
- You can win race now.


EDIT: I fixed a couple things right after uploading. Please re-download.

« Last Edit: February 11, 2011, 08:31:53 PM by mokesmoe‽ » Logged
mokesmoe
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« Reply #21 on: February 11, 2011, 08:38:39 PM »



New/Changed Levels!

Switches!

Mines!
« Last Edit: February 27, 2011, 08:44:32 PM by mokesmoe‽ » Logged
mokesmoe
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« Reply #22 on: February 27, 2011, 12:08:01 PM »

The game is releasable now, but I'm gonna try to make as many levels as I can before I call it finished.

Making levels is hard.


Should I make less longer levels, or more shorter levels?
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Inanimate
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« Reply #23 on: February 27, 2011, 01:16:11 PM »

The game is releasable now, but I'm gonna try to make as many levels as I can before I call it finished.

Making levels is hard.


Should I make less longer levels, or more shorter levels?

Shorter levels seem better, probably.
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mokesmoe
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« Reply #24 on: February 27, 2011, 08:47:08 PM »

http://www.mediafire.com/?1jft5vgefhwts2j

Finished! (although I may add more levels after the compo)

I have 5 levels of each type now, and some new stuff like missiles and health bars.
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mokesmoe
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« Reply #25 on: March 01, 2011, 11:33:43 AM »

I fixed a part of a level that wasn't mirrored correctly, and fixed some balance issues I found after playtesting.

There's no new content, so it should still be good for the compo, but I'll keep the old one up just in case.

http://www.mediafire.com/?hh22olma3097hxk
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