Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411273 Posts in 69323 Topics- by 58380 Members - Latest Member: bob1029

March 28, 2024, 02:52:20 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)TTTCW (Thubalup Thubalup Thump Crack Whump) [FINISHED]
Pages: 1 [2] 3
Print
Author Topic: TTTCW (Thubalup Thubalup Thump Crack Whump) [FINISHED]  (Read 18536 times)
goshki
Level 4
****



View Profile WWW
« Reply #20 on: January 28, 2011, 06:11:48 AM »

You are right, it's better to finish singleplayer game than not finish multiplayer.

Of course online multiplayer is still on my TODO list. Just later. Wink
Logged

ANtY
Level 10
*****


i accidentally did that on purpose


View Profile WWW
« Reply #21 on: January 28, 2011, 08:04:17 AM »

Sure,
btw: goshki like "gorzki"? Smiley
Logged

goshki
Level 4
****



View Profile WWW
« Reply #22 on: January 28, 2011, 08:12:54 AM »

Sure,
btw: goshki like "gorzki"? Smiley

Yes. :-)
Logged

goshki
Level 4
****



View Profile WWW
« Reply #23 on: February 19, 2011, 01:36:46 PM »

It may look like the project has died silently but that's not the case. And to proove it, here are two screenshots of what it currently looks like:





Unfortunately I don't have enough time to implement all the features I have planned in the beginning so my current objective is to do the minimum plan and polish what I have as much as I can before the deadline and then we'll see.

Oh, and the latest version is here.
Logged

ANtY
Level 10
*****


i accidentally did that on purpose


View Profile WWW
« Reply #24 on: February 20, 2011, 07:27:12 AM »

Screen from "so what are you working on" (http://i.imgur.com/BGLqJl.jpg) thread is funny.
I like the style of graphics in this game and waiting for some multiplayer (official TIG's tournament? :D).
Logged

Nix
Guest
« Reply #25 on: February 20, 2011, 07:39:08 AM »

I just saw this for the first time, and it's great! A sort of high speed rock-paper-scissors/chicken sort of thing. I hope you're still planning on online multiplayer. That would be tons of fun.
Logged
goshki
Level 4
****



View Profile WWW
« Reply #26 on: February 20, 2011, 08:44:35 AM »

I like the style of graphics in this game and waiting for some multiplayer (official TIG's tournament? :D).

I hope you're still planning on online multiplayer.

Unfortunately online multiplayer is totally unfeasible before the deadline because I'll be able to work on the evenings only. Concerned

But when the compo is finished I'll get back to Player.IO and give online multiplayer a second shot. Cool
Logged

Will Vale
Level 4
****



View Profile WWW
« Reply #27 on: February 20, 2011, 02:39:15 PM »

I'm glad this one's still going - the new version seems a lot livelier (more impact effects?) The horse faces remain my favourite thing.

Will you do any animation for the thubalups?

Will
Logged
goshki
Level 4
****



View Profile WWW
« Reply #28 on: February 21, 2011, 12:26:01 AM »

Will you do any animation for the thubalups?

Yes, I'm planning to animate horses' legs, heads and tail. There probably will also be some clouds to fill the sky.
Logged

goshki
Level 4
****



View Profile WWW
« Reply #29 on: February 21, 2011, 12:58:08 PM »

New version is up! Now with player configuration and sounds!

Logged

Nugsy
Level 10
*****



View Profile
« Reply #30 on: February 21, 2011, 01:12:08 PM »

It's really hard to tell where the left players shield is. I think it should be infront of the knight instead of behind.
Logged


goshki
Level 4
****



View Profile WWW
« Reply #31 on: February 21, 2011, 01:36:36 PM »

It's really hard to tell where the left players shield is. I think it should be infront of the knight instead of behind.

All right then. Tomorrow I'll make a new version of the left knight with a fully visible shield. Player convenience is most important. Smiley
Logged

goshki
Level 4
****



View Profile WWW
« Reply #32 on: February 22, 2011, 02:37:17 PM »

Aaaaand new version is up! Added clouds, multiple backgrounds, female breastplate Well, hello there! and the left knight facing the camera (as Nugsy suggested) so the shield is visible.

Logged

ANtY
Level 10
*****


i accidentally did that on purpose


View Profile WWW
« Reply #33 on: February 22, 2011, 04:34:13 PM »

He has got shield and lance in the same hand? Smiley
Logged

goshki
Level 4
****



View Profile WWW
« Reply #34 on: February 22, 2011, 11:27:28 PM »

He has got shield and lance in the same hand? Smiley

Nope, shield is in the left hand. He's just turned in waist so that he faces the camera. Giggle Compare to the guy on the right - his lance is also in the right hand so the lance is behind him. Wink

Anyway, I've got one more thing to do, which is animating horses' legs. I'm super reluctant to do it because I haven't done any animation before. But it's a must-have for me to be able to call the game complete.
Logged

goshki
Level 4
****



View Profile WWW
« Reply #35 on: February 23, 2011, 01:16:30 PM »

Aaaaand it's DONE! Final touches include horse animation, sound of horse gallop, more distinct female knight and last (but not least) MUSIC that I found on the page of Jon Sayles (there's some really nice medieval music, go check!).

Logged

tzachs
Level 1
*


Look normal...


View Profile WWW
« Reply #36 on: February 24, 2011, 12:47:08 PM »

I love everything about this game!
The concept was simple but fun, great graphics, great animation and the
choice of music very fitting.
Well done!  Beer!
Logged

goshki
Level 4
****



View Profile WWW
« Reply #37 on: February 25, 2011, 03:08:30 AM »

I love everything about this game!
The concept was simple but fun, great graphics, great animation and the
choice of music very fitting.
Well done!  Beer!

Glad you like it! Beer!
Logged

lowpoly
Level 4
****



View Profile WWW
« Reply #38 on: February 25, 2011, 08:15:19 AM »

very cool, love the game's style and simplicity. Great job!
Logged

sepharoth
Level 0
**



View Profile
« Reply #39 on: February 25, 2011, 04:04:07 PM »

I know you're done and all, but it's just a little annoying that if you're typing in a name for the character and you happen to press "p," the flixel pause box shows up and the music stops. You can still type into the box at that point, but it freaked me out a little bit, I thought I broke it.
Logged

Pages: 1 [2] 3
Print
Jump to:  

Theme orange-lt created by panic