The Game: Bunny Bomb Barrage
The Objective:The Crimson Rabbit Collective are bombing the last Magical Star Tower left, attempting to destroy magic with technology. Survive a barrage of increasingly difficult bombs and rockets, while traversing to the bottom floor of the building and collecting as many magical star bits along the way. Destructable terrain means you have to make use of holes caused by explosions to escape.
Players: 1 (Goal is to add local and network multiplayer of up to 4 players)
Genre: Platform Jumping/Survival/Collection
Inspired by a level in Little Big Planet for the PS3 where bombs drop and you have a similar escape goal.
Right now the game is very bare bones, so please forgive the cruddy placeholders and graphics. Also, by the third level of difficulty, your framerate should still stay around 30 on a regular laptop or PC. Tested on a cruddy PC, it didn't go below 25 so that's fixed. The terrain engine I'm using was provided free on the Gamemaker forums by Meganoob. It has been modified.
Feedback on your computer specs and if it runs slow or not is appreciated. No FPS monitor in this version, so just a general description is fine. Runs well on my 1.6ghz laptop.
Feedback on the general concept is appreciated. Eventually players will be able to whip their ears to either stun eachother or pick up and toss bombs that have not yet exploded (Though this will likely sometimes get them killed).
Controls: Arrow keys to move and jump.
Link: http://www.mediafire.com/?f89p082wwu2uhpjScreenshots: