Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411504 Posts in 69373 Topics- by 58429 Members - Latest Member: Alternalo

April 25, 2024, 04:58:20 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsVersus (Moderator: Melly)Pumpion!
Pages: [1]
Print
Author Topic: Pumpion!  (Read 2791 times)
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« on: January 24, 2011, 12:12:19 AM »

That's the name of my game, don't take it personally!  Gentleman

EDIT: I had to change the name of this game...it was terrible before. So now it's a gentlemans insult!

So here's my idea (I haven't read through all other threads so maybe someone is doing something similar):

A game where the players insult each other by writing an insult as fast as possible and sending it off to the other player...doing this will add to your own timer and subtract from the other players.

However I have a bunch of rules and stuff in mind, for example repeating an insult will add/subtract less every time it is used again or responding to an insult with something that rhymes will add/subtract more.

So the player whose timer runs out, loses.

All of this would naturally have to be taken from a dictionary of words...I'll try to put in as many as I can...

Was also thinking that the profanities could be read, so I might need a voice actor if I can pull this together...or Ill just do it myself in worst case. My Word!

I've never done multi-player stuff, so Ill just start with hot seat I think and then add multi-player if I can...will be using Unity so maybe it won't be superhard.

 Hand Metal Left
« Last Edit: January 27, 2011, 02:42:28 AM by Juha Kangas » Logged

mcc
Level 10
*****


glitch


View Profile WWW
« Reply #1 on: January 24, 2011, 12:55:52 AM »

I dunno man it's a cool idea but I can come up with some pretty obscure insults

Anabaptist!

Firebagger!

Nunshitter!

Maybe the game should incorporate a panel of human judges or something
Logged

My projects:<br />Games: Jumpman Retro-futuristic platforming iJumpman iPhone version Drumcircle PC+smartphone music toy<br />More: RUN HELLO
starsrift
Level 10
*****


Apparently I am a ruiner of worlds. Ooops.


View Profile WWW
« Reply #2 on: January 24, 2011, 01:16:40 AM »

Voice overs? Hmmm... Could it cope with a string of insults well-put enough that any military D.I. would be happy to repeat?

/ You look like the midwife cut away the best part of you at your birth.
« Last Edit: January 24, 2011, 01:33:51 AM by starsrift » Logged

"Vigorous writing is concise." - William Strunk, Jr.
As is coding.

I take life with a grain of salt.
And a slice of lime, plus a shot of tequila.
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« Reply #3 on: January 24, 2011, 02:57:55 AM »

mcc:
Hmm, yeah, I realize it will be hard to incorporate ALL insults...maybe player will be able to overrule a word being rejected and if both approve it will be added to a database...I think I would be able to do that.

starsrift:
Well, my first thought was only to allow one insult per turn, not stringing. Though I guess it would be stringing if players are fast enough with 'em...

But I just realized that it would take a long long long time to record all the insults that I want to add...I could perhaps go for simlish instead, though that would be less funny.

Progess photo!:
Logged

Melly
Moderator
Level 10
******


This is how being from "da hood" is like, right?


View Profile
« Reply #4 on: January 24, 2011, 02:59:18 AM »

Please place the correct message icon on your thread.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« Reply #5 on: January 24, 2011, 03:02:43 AM »

Yeah, sorry, actually fixed it the second before I saw your reply. Smiley
Logged

LiquidAsh
Level 2
**



View Profile WWW
« Reply #6 on: January 24, 2011, 06:38:25 AM »

This reminds me of insult sword fighting from the Monkey Island games.  I think that expanding on that with a database that players could contribute to would be cool.  Not quite a flexible as what your describing, but it could present much clearer rules and scoring for the player.
Logged
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« Reply #7 on: January 27, 2011, 02:44:49 AM »

New progress screenshot, with player input and player high-lighting:



Also I just had to change the name of the game...

LiquidAsh:
I thought about that...but that would actually be pretty hard because I would have to come up with loads of insults that rhyme and everything.
Logged

Aik
Level 6
*


View Profile
« Reply #8 on: January 27, 2011, 03:11:03 AM »

Perhaps rather than recording voice overs you could try speech synthesis?
Logged
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« Reply #9 on: January 27, 2011, 12:12:35 PM »

Yeah that would be a possibility. Even if I wouldn't manage to make it synthesize in game I could at least batch generate the dictionary.
Logged

Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #10 on: January 27, 2011, 12:18:14 PM »

Me and Adam made a game (in 2 hours before the deadline no less!) called "Fuck Typing" for the very first TIGSource compo. It's kind of similar, only you played against a computer.

http://forums.tigsource.com/index.php?topic=521.0
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Juha Kangas
Level 0
***


Scandalous!


View Profile WWW
« Reply #11 on: January 27, 2011, 06:28:35 PM »

Oh ok, cool, I'll have to check that out.
Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic