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TIGSource ForumsCommunityDevLogsShitcar Project
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soyyo2
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« on: January 25, 2011, 11:42:20 AM »

I started this thing one week ago:

(I post the thumbnails because they are too big )





The game is about a car that throws shit to kill zombies.
The interesting part of this is that it's like a shooter game fused with a racing game; to kill a zombie, you must skid ;what means that you have to get near of the zombie, but not too near, because, else, you die.

FINISHED:
►Semi-realistic car physics
►Enemies:
     ►Zombie (monster) truck
     ►Stupid Zombie
     ►Fast not-so-stupid Zombie
     ►Giant Zombie
     ►Zombie load truck
     ►Giant dog
     ►Zombie w/gun

TO DO:
►More enemies:
     ►Zombie Tank
     ►Motorbike zombie
     ►Warrior zombie (next)
     ►more to come?
►Hang with losing and getting boost
►Add objects (weapons and such)
►Room Transitions
►Add sounds
►Add procedural zambie generation

NEXT TODOS:
►Menu
►2 player minigame (Imagine tron but with shit instead of light)[may be taken out]
►Add background music:
     ►Gameplay music
     ►Menu music

If anyone´s up for a prototype test, please post advising.I´ll need some of those in future stages.

I´ve decided that the game will be at version 0.1.0 when I get all the enemies finished.


Thank you very much for your support :D

---UPDATE---
I´ll make a gameplay prototype build
« Last Edit: February 02, 2011, 07:27:51 AM by soyyo2 » Logged

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