Team name:
Uncharted Interactive (unofficial)
Project name:
SYNAPS (without the E)
Brief description:
SYNAPS is a strategy puzzle game based on the classic Chinese strategy game GO, where users capture and secure territory on a grid using Stones to indicate ownership. SYNAPS follows many of the same rules as GO while introducing new and exciting features.
Target aim:
Our goal is to deliver the classic GO experience to the modern strategy gamer on multiple platforms!
Compensation:
We do plan on monetizing this project, hence it is probono (you will get paid after the game ships). Your compensation will be based on position and hours invested. In the end, we will all get what we put into it.
Technology:
Depending on the needs of the targeted platform we may be working with various SDK, including but not limited to Steam, Apple and Android.
Talent needed:
LEAD PROGRAMMER
Currently, we are without a programmer! Initially we need a programmer capable of developing the product for computer, but ideally we will be porting to many of the popular mobile devices so additional programming knowledge may come in handy. I might point out the "Lead" part of the title means that there may be more programmers but we need someone to head the department.
Team structure:
Currently we have a Project Coordinator & Designer, Artist, Composer, and SFX Designer ( Me ).
While the Project Coordinator is generally the last stop for most decisions, we highly value collaboration and creative contribution. Everyone has a different way of doing and seeing things and we view that as opportunity to learn and discover new things. That said, we encourage communication and contribution in any way you feel helpful. This is a team effort, so if we are all working toward the same goal anyone can be a leader!
Contacts:
Please contact me via the personal message or on this thread
Previous Work by Team:
Project Coordinator & Designer
He has worked in game development for over 3 years now, but if you would like more information regarding his experience please visit my game development blog:
http://rhornbek.wordpress.com/about/The Artist
A skilled artist who helped me on the Designer's last gaming project! You can learn more about her on her official website:
http://www.felttippen.net/The Composer
An exceedingly talented composer with his sights set on bringing that epic sound to games! You can learn more about him on his official website:
http://corbetweller.com/SFX Designer
I am sound engineer who's next frontier is sound design for games! You can hear some of on Soul Fire Rising - EP 6.
http://www.koldcast.tv/video/the_transformationCheers!