Hi, thnx very much for the heads up! The link should work now. OmegaZX and I are still working on this, pretty much overhauling it! New anims that follow a strict frame data philosophy, new code n combos, profile art, intro, maybe even new char models! Here's a pic of the new training stage, easier on the eyes than the city scape.
In other news, DreamCasters' Duel is currently being vetted by the Guiness Book of World Records for having "the most art assets ever single-handedly created for a game." Here's what DCD is bringing to the table;
http://www.dreamcastersduel.com/txt/dcdArtAssets.doc In other other news, I've completed a video interview with GameSeek TV regarding DreamCasters' Duel's development, special thnx GameSeek!
http://www.youtube.com/v/e9m7lg89n_IAlso, new pages up for the DCD comic (Even after they go up, I'll usually go back and improve upon them, so check back often ^^;)
http://www.dreamcastersduel.com/comic/?p=31Well, bck to work!