Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1369182 Posts in 64314 Topics- by 56309 Members - Latest Member: ds0

November 13, 2019, 08:56:10 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsProcedural GenerationMetal Gear: The Roguelike
Pages: [1] 2
Print
Author Topic: Metal Gear: The Roguelike  (Read 12924 times)
Slash - Santiago Zapata
The White Knight
Level 4
*


Java/Javascript Game Dev


View Profile WWW
« on: May 13, 2008, 09:33:20 PM »

Hello !

I would like to enter this competition, I hope it's open to anybody.

Metal Gear: The Roguelike

* Infiltrate a base as a FOXHOUND special forces operative
* Explore the randomly generated multi-building jungle base complex.
* Stealthy rescue hostages and increase your rank
* Avoid guards, they are bad
* Find stealthy and not so stealthy weapons (Knifes, Handguns, Machineguns, Explosives and Rocketry)
* Destroy mass-destruction nuclear-warhead-armed gigantic Metal Gear mechas
* Meet new people and make friends with your transceiver.

Mockup


Current Status
* Researching and preparations for a 14DRL
« Last Edit: May 13, 2008, 09:38:05 PM by Slashie » Logged

Hideous
That's cool.
Level 10
*****


3D models are the best


View Profile WWW
« Reply #1 on: May 13, 2008, 09:35:11 PM »

Awesomesaucer.
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #2 on: May 13, 2008, 09:59:18 PM »

I was starting to wonder where all the roguelikes were.

Seems like a pretty awesome concept. Will only the environment be procedural? Maybe you could expand on that. Have procedural mission objectives, for example.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Doctor P
Level 0
*



View Profile
« Reply #3 on: May 14, 2008, 04:45:12 AM »

I'm glad it wasn't just me who had the idea of a procedural Metal Gear game, although it wasn't going to be a roguelike. It's a pity I couldn't spare the time to work on it though Sad
Logged
Metroid48
Level 0
**



View Profile
« Reply #4 on: May 14, 2008, 06:31:45 AM »

Is that a smoking indicator I see in the lower left? Lolz.

I'm surprised as well that there haven't been more rogue-likes appearing for PG contest - they thrive on PG! Roll Eyes

This will probably be pretty comical to play, or at least I hope. As suggested, try making more than just the levels procedurally generated - maybe weapons, enemies, or objectives (not all of the above though) too!
Logged
FARTRON
Level 4
****


the last man in space


View Profile WWW
« Reply #5 on: May 14, 2008, 07:36:59 AM »

I like to think that the circle in the @ is his mullet.
Logged

Everything that was once directly lived has receded into a representation. - debord
Robson
Level 0
***



View Profile WWW
« Reply #6 on: May 18, 2008, 05:23:16 AM »

Metal Gear: The Roguelike
I think this is a spiffingly splendid idea! Good luck Slashie Kiss
Logged

Current devlog: Infinite Puzzles.
Competition entries: Wall of the Words, Dysaster.
Xotes
Level 2
**



View Profile
« Reply #7 on: May 18, 2008, 02:03:50 PM »

OH SHI-!

AWESOMENESS LEVELS APPROACHING LIMIT!

*brain explodes*
Logged

“I have brought you T, Master. It took quite a lot of searching on your Galaxy’s non-holographic communications network, but no man is beyond the reach of a Sith.”

Meanwhile, poor Mr. T was left to hang upside down in the middle of the room, informing us that we were both fools, to be pitied.
shinygerbil
Blew Blow (Loved It)
Level 10
*


GET off your horse


View Profile WWW
« Reply #8 on: May 18, 2008, 03:30:35 PM »

*awaits*

there had better be those awesome sounds for when you get spotted by a guard. :D
Logged

olücæbelel
Tanner
Level 10
*****


MMPHM *GULP*


View Profile WWW
« Reply #9 on: May 18, 2008, 04:43:55 PM »

 Shocked Kiss


I love you.
Logged

Seth
Guest
« Reply #10 on: May 19, 2008, 12:43:06 AM »

this looks awesome, just please use a wide range of colors instead of just white  Smiley
Logged
Slash - Santiago Zapata
The White Knight
Level 4
*


Java/Javascript Game Dev


View Profile WWW
« Reply #11 on: May 20, 2008, 08:22:20 PM »

Bad luck, this is the worst of times for the to participate in a competition. Heavy times at work.

I hope to at least pull out enough time for a 7DRL
Logged

Tasoth
Level 0
**



View Profile
« Reply #12 on: May 27, 2008, 04:24:32 PM »

You know what would be kinda sweet? If a small list of operatives was compiled randomly from a big list of operatives before each mission or else a small group of skills was randomly selected at the beginning of each game. More work, and probably complicated, but nifty in that procedurally generated way.
Logged
Zest
Level 10
*****


View Profile WWW
« Reply #13 on: May 27, 2008, 05:19:32 PM »

Bloody brilliant idea. Good luck!
Logged
Tanner
Level 10
*****


MMPHM *GULP*


View Profile WWW
« Reply #14 on: May 27, 2008, 06:25:27 PM »

Are there going to be multiple 90+ minute cutscenes rendered in ASCII?
Logged

Dacke
Level 10
*****



View Profile
« Reply #15 on: May 27, 2008, 06:50:18 PM »

Are there going to be multiple 90+ minute cutscenes rendered in ASCII?
If you manage to do that PG while giving the characters in the movie depth, personal development and the chance to overcome their difficulties in the end, I will vote for instant win!
Logged

programming• free software
animal liberation • veganism
anarcho-communism • intersectionality • feminism
Slash - Santiago Zapata
The White Knight
Level 4
*


Java/Javascript Game Dev


View Profile WWW
« Reply #16 on: June 02, 2008, 11:43:46 AM »

I failed miserably  Undecided
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #17 on: June 02, 2008, 11:46:54 AM »

Don't feel bad fella.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Xotes
Level 2
**



View Profile
« Reply #18 on: June 02, 2008, 12:43:44 PM »

Well, it WAS a highly set goal, so it's hard to blame ya. It would have been fun ta play, but still.

Ya tried, and that's what counts. Wink
Logged

“I have brought you T, Master. It took quite a lot of searching on your Galaxy’s non-holographic communications network, but no man is beyond the reach of a Sith.”

Meanwhile, poor Mr. T was left to hang upside down in the middle of the room, informing us that we were both fools, to be pitied.
Lukas
Level 3
***



View Profile
« Reply #19 on: June 02, 2008, 02:22:09 PM »

Holy fucking shit!
We need to make a "real" MGS with story n shit in ASCII! We two! Together.
This is big... really big... ohmygawd... (btw, let's make an ASCII-Sotc, an ASCII-Final Fantasy and an ASCII-Oblivion aswell)

We design, you code, I compose and record and we are ~on our way~

Dude, what ya say? This is big, I tell ya.

BaronCid :D
Logged

I make (60s/70s) rock music. Listen to my band's new album here: www.speicher.bandcamp.com
Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic