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TIGSource ForumsDeveloperArt (Moderator: JWK5)Great Games with Terrible Boxart
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Thardus
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« Reply #100 on: March 09, 2011, 11:21:35 AM »

Oh god, the classic mega man boxart. I still have that monstrosity laying around. Along with this:



Was the artist watching He-Man before he went to draw this or something? Because... that sure isn't Ryu on the front.


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Türbo Bröther
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« Reply #101 on: March 09, 2011, 03:31:01 PM »

Kyle Blackthorne finally traded in his shotgun for a sword.
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shwippie
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« Reply #102 on: March 10, 2011, 10:26:25 AM »


that crappy generic cover gamestop puts on a lot of games. Facepalm

it was hard as hell to find a picture of it.

Thanks for listing that one  Undecided It would be better to have no art at all imo
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HöllenKobold
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« Reply #103 on: March 10, 2011, 04:24:41 PM »

what is with that thing and who is the artist and why
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Türbo Bröther
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« Reply #104 on: March 10, 2011, 06:29:02 PM »

I don't even know where to start. You name it, it lacks it.
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SundownKid
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« Reply #105 on: March 10, 2011, 07:38:06 PM »

I found it insane how such a huge company like Gamestop has graphic art that looks like it was created by a room full of monkeys. I mean seriously guys, you have money to hire an actual artist!  Hand Money Left Huh? Hand Money Right
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BoxedLunch
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« Reply #106 on: March 10, 2011, 07:42:54 PM »

i think it was trying to be "str33t hip yo."
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Toom
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« Reply #107 on: March 11, 2011, 07:11:09 AM »

That'll happen. One of my university buddies got a gig with a nationwide concern that I'll not name; the following is abridged and edited.

"Hi, thanks for inviting me over today, I've brought my portfolio so we can discuss the kind of thing I'll be able to do for-"
"Can you rip off the Gorillaz?"
"whut"
"Here is some money."
"I can rip off the Gorillaz I would love to do that."
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XRA
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« Reply #108 on: March 15, 2011, 12:16:43 AM »

I absolutely love threads like this.  It has been my experience that nearly all NA games get horrendous box art compared to the original JPN art.  It makes me wonder if a lot of the original covers for games carried the vision and intent of the game directly from the creators, and not simply passed off to marketing to decide what is right.

BTW, I thought Fragile was a really enjoyable game... the japan cover is pretty much the same as the US one...

I also love the old covers and fliers done in the airbrushed/painted style that some of you guyz are saying is terrible, I think it would be truly great if games could be made which in artistic styles similar to ones seen in older video game covers.. it is really interesting looking back at them, to see how the vision of a game is portrayed through mostly traditional means and then what it looks like within the capabilities of the hardware.

I mean for example, imagine getting some shader techniques that emulate the exact look in realtime 3d??   It would look much better/unique than the kind of "standard" normal mapping + glossy specular that is seen so often...

sorry for getting off topic Smiley 
(btw these are good)






even stuff like this, as cheesy or cliched as it may seem, would be pretty badass if the style was carried over and replicated with modern realtime techiques, and the general feeling embraced for any game design decisions...  I guess the asme thing goes for a lot of scifi book covers or comic book covers


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andrewjb
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« Reply #109 on: March 15, 2011, 12:20:23 AM »

This one is pretty bad. Never played the game though, so I don't know if it was any good.

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Thardus
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« Reply #110 on: March 15, 2011, 01:23:57 AM »




Wow. That is comedy gold. What could they have possibly been thinking?
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Theophilus
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« Reply #111 on: March 15, 2011, 07:55:48 AM »




Wow. Mario-rambo on the front of that one.
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superflat
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« Reply #112 on: March 15, 2011, 03:31:31 PM »

Baraduke and Ikari Warriors are incredible.  Kiss
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moi
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« Reply #113 on: March 15, 2011, 08:12:18 PM »




Wow. That is comedy gold. What could they have possibly been thinking?
I remember this one (the box, never played the game). They managed to pull it off' because it was so outrageously bad, the audience was taken by surprise.
Also it was in the nineties and from a technical point of view this was quite an accomplishment.
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« Reply #114 on: March 19, 2011, 07:21:44 AM »





Wow. That is comedy gold. What could they have possibly been thinking?



 Evil SPAAAHTAAA!!!  Evil
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Hempuli‽
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« Reply #115 on: March 20, 2011, 03:25:58 AM »



There was all kinds of stupid stuff going on with the Left For Dead box art, but I think the UK cover of the second game takes the prize as the worst of them. The gesture is similar but instead of looking like a crawling hand, I'm reminded of Winston Churchill. Ok, this one isn't nearly as bad as some of the otheres posted here, but still.


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BoxedLunch
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« Reply #116 on: March 20, 2011, 08:40:44 AM »

it just doesn't look like it fits there. Concerned
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paste
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« Reply #117 on: March 20, 2011, 09:00:17 AM »

Chances are if you owned a good game for Sega Master System, it had terrible box art.



Some of them were simply a photo of someone's hand holding the cartridge over the grid background.
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BoxedLunch
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« Reply #118 on: March 20, 2011, 09:05:47 AM »

well of course, how else will we know what's inside? Durr...?
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Player 3
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« Reply #119 on: March 20, 2011, 10:42:11 AM »

That cobra has to have a lazy eye in order to fire that laser another direction.

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