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TIGSource ForumsCommunityCompetitionsOld CompetitionsProcedural GenerationThe Germinator [v0-3] [Finished]
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Author Topic: The Germinator [v0-3] [Finished]  (Read 41477 times)
Tommunism
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« Reply #80 on: June 10, 2008, 04:52:37 pm »

Very cool man. It looked and played very professional. The cellshading was really nice...fuckin sweet shooter man. Devlp firthr pls!
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superflat
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« Reply #81 on: June 12, 2008, 06:41:20 am »

Thanks Tommunism, I'm really glad you enjoyed it.  I wish I had time to put in online hiscores, bosses and also to tweak the difficulty (I think it's a bit too hectic!) 

Also I kinda wished more people could get it to work, but that's what happens when you use shaders. 

I actually enjoy playing it and have a play now and then, which is rare for my games.  I'd love to know what score you got!
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jph wacheski
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« Reply #82 on: June 12, 2008, 12:07:13 pm »

It looks and sounds GREAT!  Why can't I restart at the end?  quiting is the only option??  I find it a bit difficult to judge the alignment of the player ship and the enimies/shots,. and the player ship is much too large,. perhaps I just need more practice but haveing to re-launch the thing each time, that is sorta' unlikely.  You do have the sound and graphics working VERY well,. nice job. perhaps just more tweeking of the gameplay would help,. .  for the overall experiance.
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« Reply #83 on: June 13, 2008, 02:29:09 am »

I like the new difficulty curve. The colors definitely feel more important now. Sometimes it's hard to tell at a glance the difference between the distance where enemies do their secondary pattern or the distance where enemies are about to crash into the player. Then again, it didn't feel too bad when trying to do so without shooting, so maybe that's just me having trouble focusing on all elements at once. Very well done, and best of luck in the job search.
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superflat
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« Reply #84 on: June 13, 2008, 05:18:05 am »

Thanks Noyb. 

I find that the game does get better after a few goes - I've enjoyed trying to beat my own hiscore (2.32 million!)  I totally agree about the secondardy attack - I wish it was slightly further away - that's the only thing that feels sort of 'out of your control', for me anyway.

I also tried out the game with 1 second more between waves and that felt really good, so maybe I'll upload that version sometime.

[edit]

JPH I didn't see you there.  Thanks for the review...  I agree with all your points!  Glad you enjoyed the sound especially, as that's what I was most happy with.  I actually planned to put some 3D effects in there too, and make the music more interactive, but there wasn't enough time.

The tracks's called 'Fire' and is from a little side-project I've done called 'The Mystery Machine'.  All th game sounds are made from elements of the tune.  By day I'm a drum'n'bass DJ / produced going under the handle 'Sonic' (and sometimes 'The Accidental Heroes'...)  If you're interested at all, my myspace is www.myspace.com/sonicspace.

Cheers!
« Last Edit: June 13, 2008, 05:27:15 am by superflat » Logged

Gainsworthy
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« Reply #85 on: June 13, 2008, 10:19:08 pm »

Silly question: How do I make this work? It refuses to play. Apparently the "application configuration is incorrect." Tells me to re-install. So I re-install. Apparently the "application configuration is incorrect." Tells me to re-install. Ad infinitum (thrice).

In conclusion, I wun play, but can't.
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superflat
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« Reply #86 on: June 15, 2008, 03:19:56 am »

G-Worthy did you download the Visual C++ redistributable thingy in the first post?
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Gainsworthy
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« Reply #87 on: June 15, 2008, 07:07:07 pm »

Who's a what now?

Quote from: superflat link=topic=1790.msg49858#msg49858
You'll also need: Visual C++ Redistributable

Visual C++ 2008 Redistributable(1.7mb).

Oh. OH! OH! THAT C++ Redistributable. I thought you were... you know!

Tired

JUST IN: YAY! It Work! Bloody Hard, though. My depth perception is broke. Oh, and way pretty. It's like the entire game is coated in a crisp candy shell. With smooth, DIFFICULT chocolate on the inside.
« Last Edit: June 17, 2008, 02:29:50 am by Gainsworthy » Logged
superflat
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« Reply #88 on: June 17, 2008, 02:03:29 am »

Errr... yeah?

[edit] You got it to work?  Wicked!  Well I'm glad you appreciated the look - I agree it's too hard - in fact I just uploaded a slightly re-balanced version (tiny tweaks only...)
« Last Edit: June 17, 2008, 06:43:23 am by superflat » Logged

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« Reply #89 on: June 17, 2008, 06:13:06 am »

楽しかった〜☆ とてもかっこいいグラフィックが好きです☆ Kiss
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Melly
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« Reply #90 on: June 18, 2008, 08:38:39 am »

楽しかった〜☆ とてもかっこいいグラフィックが好きです☆ Kiss

Moon runes! Cannot understand! Shocked
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moi
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« Reply #91 on: June 18, 2008, 10:22:27 am »

楽しかった〜☆ とてもかっこいいグラフィックが好きです☆ Kiss

Quote from: Babelfish
It was pleasant -☆We like very groovy graphics☆  Kiss

Time to live in 2008 Melly. Lips Sealed
« Last Edit: June 18, 2008, 10:25:41 am by moi » Logged

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« Reply #92 on: June 18, 2008, 10:37:32 am »

I'm hardcore so I used a dictionary and a kanji list to read that.
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Melly
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« Reply #93 on: June 18, 2008, 11:04:03 am »

楽しかった〜☆ とてもかっこいいグラフィックが好きです☆ Kiss

Quote from: Babelfish
It was pleasant -☆We like very groovy graphics☆  Kiss

Time to live in 2008 Melly. Lips Sealed

I'm too indie for your stupid internet translators.
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superflat
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« Reply #94 on: June 18, 2008, 12:58:26 pm »

Hey my thread's being de-railed! 

ビメコさんありがとうございますうれしいです! Smiley 
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