Edit:------------
Competition build: http://dl.dropbox.com/u/22162748/PvB_beta.exeFinished? build: http://dl.dropbox.com/u/22162748/PvB_beta0.2.exe-----------------------
Hello,
PvB is a split-screen 2 player vs platform shooter featuring two robots in a battle to the death. The game is currently only playable using 360 controllers and maybe other types of gamepad, although I haven't tested any so I don't know.

Your basic weapon is a zap gun with after-touch bullets, hit up or down to change the bullet trajectory. When a bullet hits a wall it will rebound off it. There are four power-ups to help your robots destroy each other more efficiently:

Turret: Deploy the turret and it will rain bullets in the direction of your foe.
Missile: Fire a missile that will relentlessly seek out your opponent.
Shield: When activated the shield will provide short term protection from bullets and missiles, bullets simply bounce off your shield but a missile will take your shield down with it when it's destroyed. If you don't activate your shield you can hit the left bumper to fire a quick deflection pulse which if used at the right moment will deflect your enemies missile back at them.
Health: Health.
I'm making this with Gamemaker. I'm not bad at art but when it comes to maths and code and stuff I have no clue. This is only the second game I've managed to get anywhere near completion, so go easy on me. This competition gave me the inspiration to try and make something and give myself a challenge, I've been working on this for a couple of weeks and although I don't think I'm going to get it fully finished by the deadline, I'm pretty pleased with what I've been able to get done in that time. I haven't had much of a chance to playtest it though so it probably needs alot of tweaking to make it any fun.
Edit:---------------------------------------
Ok, I've made a quick one level demo, I'm going to try and get another level done but this may end up being what I end up submitting depending on how much progress I make. Feel free to give it a try, it's still very rough around the edges but you can play it at least.