Ozeotropo
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« on: February 27, 2011, 08:50:41 AM » |
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« Last Edit: March 14, 2011, 05:47:56 PM by Ozeotropo »
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Nugsy
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« Reply #1 on: February 27, 2011, 08:57:02 AM » |
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You should go with that graphical style, maybe with a slight bit of texturing. It looks cool.
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Flops
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« Reply #2 on: February 27, 2011, 09:24:46 AM » |
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The style reminds me of clonk. - Compared to it your concept looks a bit plain at the moment. Best luck with your idea, I hope you find a nice team to work with.
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Ozeotropo
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« Reply #3 on: February 27, 2011, 10:31:21 AM » |
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Thanks for the comments. Yes, it needs texturing of course, just a concept of the "shape" of the things. Thanks for the clonk link! I played that game a long time ago and forgot the name. I'll put it in the post because it is, in fact, one of the games that inspired this idea. The idea I have is quite similar to that game but in a tile-based world instead.
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Ozeotropo
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« Reply #4 on: February 28, 2011, 03:51:27 AM » |
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I've made the first prototype of the terrain generator. The next pictures are from a 100% randomly generated cave map: In-game display of the marked zone:
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Flops
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« Reply #5 on: February 28, 2011, 05:25:45 AM » |
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In my opinion you should make the sharp edges a bit rounder.
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kingeckincat
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« Reply #7 on: March 02, 2011, 05:37:32 AM » |
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id love to help sprite tiles for your game any specifics you want?
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Ozeotropo
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« Reply #8 on: March 02, 2011, 06:20:42 AM » |
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Nice! Here, try improving this tileset: http://www.dropmocks.com/mR6LWI'm looking for a pixelated style (no antialias, no alpha, etc...)
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #9 on: March 03, 2011, 02:43:33 AM » |
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Please keep going.
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Ozeotropo
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« Reply #10 on: March 03, 2011, 03:50:24 AM » |
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I am. Right now I'm working on a better algorithm for the terrain generation. I'll post a screenshot later if I can. EDIT: Posted, here: http://ozeotropo.tumblr.com/
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« Last Edit: March 03, 2011, 06:56:17 AM by Ozeotropo »
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Rooky
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« Reply #11 on: March 03, 2011, 08:32:31 AM » |
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I could do character sprites for you, if you like. Just PM me the details of what you need and I'll get to work. Bored as hell these days, something to do
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Ozeotropo
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« Reply #12 on: March 03, 2011, 01:53:52 PM » |
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I don't know if you are getting my pm's because in this forums there's no message after sending or either there is some problem with my browser. Anyway, for al the spriters who want the place on the team I've started a small contest: Draw a 16x16px character with a palette of 16 colors max and send it to me. The best one gets the place. You can use the character I made as a template (download it from here: http://www.mediafire.com/?zcxl9k0235tpk11).
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shortKatz
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« Reply #13 on: March 04, 2011, 05:59:59 AM » |
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Looks fun! Keep going.
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Ozeotropo
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« Reply #14 on: March 04, 2011, 07:29:49 AM » |
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New screen of the terrain generator. Now with mountains, rivers, volcanoes+lava and oceans. Check out the 1st post of this thread.
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JimmyJ
Level 1
Hi!
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« Reply #15 on: March 05, 2011, 08:03:44 PM » |
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As a huge fan of Clonk, this sounds like something I'd love to play.
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X-Tender
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« Reply #16 on: March 08, 2011, 02:11:44 AM » |
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That sounds pretty interesting. I also had an similar Idea for a Flash game but suddenly I realized that I was starting to build an 2D Version of Minecraft Just without Crafting.
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Ozeotropo
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« Reply #17 on: March 08, 2011, 02:17:25 AM » |
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That sounds pretty interesting. I also had an similar Idea for a Flash game but suddenly I realized that I was starting to build an 2D Version of Minecraft Just without Crafting. It's hard to avoid the comparation, but I'm doing my best to give the project it's own personality BTW, still looking for a spriter to join the project (I understand it's hard to believe in something you havent seen yet... hopefully when I have something playable I'll catch someone's interest)
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Ozeotropo
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« Reply #18 on: March 09, 2011, 04:22:49 PM » |
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Farcrusader
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« Reply #19 on: March 09, 2011, 04:59:00 PM » |
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Looks neat, can't wait to try it out!
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