Also, does anyone have any experience with any of the FOSS project management tools out there?
I have worked in a FOSS project before, and here's how we did it:
- The mailing list was our primary method of communication
- File repository( SVN )
- A wiki for project documentation( except stuff describing the game's internals, which would be in SVN )
- An IRC channel, though most of us only got on for group meetings when we had to discuss something urgent
Take into account all the stuff that would go into the wiki; that includes a checklist of stuff that should be ready
each release( which isn't your concern if you aren't doing iterative development ), a todo list, a list of who's working on
what, etc.. Pretty much it was our project management software, except that it's easier to use and more flexible. On the other
hand, software made for project management probably is faster to use / less resource hungry.
Also if you don't know how to manage your project( which seems to be the case ), the dedicated tool probably has tutorials or
guides written for it to help you with that, and most likely the way the tool is structured guides you through the process too.
With the tools described above you need to know how to use them effectively, or you'll spend time learning.
Another reason to use the tools described above is to lower the entry barrier for contributors, that is, they are most likely to
use a known tool than install project management software they have never used, which probably doesn't applies to you.
I don't have experience with dedicated project management tools though.