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TIGSource ForumsPlayerGamesNintendo's Controversial Words Towards "Garage Developers"
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jquave
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« Reply #80 on: December 16, 2011, 11:36:19 AM »

Sorry to revive an old topic, but our company has 4,400 sq ft of office space and a great security system, 17 employees. But Nintendo rejected us with no reason specified. Just said 'try again in 6 months'. Anyone ever had that experience?
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gimymblert
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« Reply #81 on: December 16, 2011, 12:02:30 PM »

Have you seen the gdc talk of nintendo? where they lament that production have been too big and that small team that are able to put personality in game became rare, that in such context finding the next miyamoto is rare?

Now you know
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J. R. Hill
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« Reply #82 on: December 16, 2011, 10:37:21 PM »

Who in the world programs in their garage?  That's like, really far from the bedroom.  Unless you live in the garage, I guess.
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« Reply #83 on: December 17, 2011, 08:53:59 AM »

Alright, guys, we can stop pretending. We all know what this is really about:

Bob's Game.
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Manuel Magalhães
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« Reply #84 on: December 17, 2011, 09:02:32 AM »

Bob is the greatest troll on Earth.
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« Reply #85 on: December 17, 2011, 09:04:16 AM »

i dont think bob is a troll
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« Reply #86 on: December 19, 2011, 04:16:22 AM »

Sorry to revive an old topic, but our company has 4,400 sq ft of office space and a great security system, 17 employees. But Nintendo rejected us with no reason specified. Just said 'try again in 6 months'. Anyone ever had that experience?

Do you guys have any games published? Anyone experienced?

Only company I know that have a Nintendo license with no previous games is 2D Boy, but it was founded by ex-EA employees.

I worked on a small company in Brazil that had a Nintendo license, it took around 2 years for it to get one.
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« Reply #87 on: December 20, 2011, 07:34:22 PM »

My office weighs 4 pounds and is mobile.
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« Reply #88 on: December 21, 2011, 01:07:51 PM »

Sorry to revive an old topic, but our company has 4,400 sq ft of office space and a great security system, 17 employees. But Nintendo rejected us with no reason specified. Just said 'try again in 6 months'. Anyone ever had that experience?

Do you guys have any games published? Anyone experienced?

Only company I know that have a Nintendo license with no previous games is 2D Boy, but it was founded by ex-EA employees.

I worked on a small company in Brazil that had a Nintendo license, it took around 2 years for it to get one.


We have 2 team members who have worked on AAA Xbox 360 titles, we've released 3 games in the past 2 years for iOS, and a graphics designer who released Wii titles with another company.
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« Reply #89 on: December 21, 2011, 01:53:22 PM »

The derail on this thread was more interesting than the main topic.

It's unfair to say Nintendo is inflexible in their approach, with the risks they've taken, but that's the impression I have of their potential future strategy. At this point they're going to fight to keep that old-school sovereignty of their own console/platform, and that's the way we like it. Like Sony and Microsoft they'll probably offer their own games-on-demand service at a delayed pace to compete with the likes of OnLive, but their library and scope is much narrower, and the same goes for their handhelds versus phone apps.

While Nintendo seems more and more like a strong niche developer (you buy a Nintendo console effectively only to play Nintendo games, unless you're a casual), as if they'll turn into a Sega or popular publisher like Square-Enix at any moment, I'm not sure I believe that would happen what with their seemingly unending success. The 3DS ended up making a killing after a rough start, for example, and everyone seemed to believe the mobile market would kick its ass. I wonder if the wide appeal they've earned will last, or if nostalgia is doing much to keep them afloat. I'm not sure I can question their judgement.
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gimymblert
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« Reply #90 on: December 21, 2011, 02:48:12 PM »

BIG N always was a terrible business partner who fucked his 3rd party dev in the ass. It's old news, they just don't care.

Problem is that they are trying to show opening, but these opening are like back hand compliment, like the gdc speech (where they had presented the 3DS). The reason most dev turn their back is not just because nintendo had a kiddie image, but because they had more agency somwhere else, the success of nintendo only being the main attractor to their platform (that and grown up fanboy).

Right now nintendo is ignoringg the entire indie movement which attract more and more professional dev (while lamenting how team size are now big and overshadow personal touch and polish). If they were honest in their speech, they would have recognize indie movement and done something.

But now Dev have more agencies and profit outside nintendo reach, there is more fair chance to shine (no artificial price constrain on dev kit or cartridge size, see DKC), the product are increasingly good and are reaching nintendo quality, this make most nintendo franchise more and more tired and average. Nintendo use to be the best, but looking at some recent game they are only very good among other good games. Nintendo will be more and more just about being a strong brand among good games.

Nintendo will certainly drive the market forward with innovation, but they may ending up alone on their own platform, letting people rip their idea to port onto other platform, just like the N64 era. And I think it is the best proposition for the industry, nintendo in his heaven, alright on earth.
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« Reply #91 on: December 05, 2024, 08:34:08 PM »

Sad

(literally currently a garage developer)
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« Reply #92 on: December 06, 2024, 12:43:25 PM »

I'd love to have a garage
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« Reply #93 on: December 06, 2024, 01:49:00 PM »

This one came with the house Smiley
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« Reply #94 on: December 07, 2024, 08:41:58 AM »

You could have literally been an in-house developer then. Questionable choices
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« Reply #95 on: December 07, 2024, 11:38:04 PM »

You don't know my context. I'm right where I want to be.
                            https://x.com/DOOMLASERCORP/status/1865659869245641046
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« Reply #96 on: December 11, 2024, 02:16:29 AM »

i have never owned a garage, and no garage will ever own me
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« Reply #97 on: December 12, 2024, 08:06:58 PM »

Quite conterversial. I happen to like garages.
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