Hello TIG Forums!
I am here on behalf of my team of developers to announce our first project.
I can't give out a ton of details but the title is self explanatory.
We were previously using Unreal to develop a 2.5D platformer/shooter with a interesting visual style as well as weapons. Upon problematic development, we found Unity to be a mush faster avenue for development. We hope to release a demo in the next few weeks so please feel free to ask anything you'd like about this project!
On that note, This is how most of the team feels on the later levels in dark world of Super Meat Boy.
Thanks and hope you look forward to our demo.
Follow us on twitter! @Lab18Studios