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TIGSource ForumsDeveloperArtWorkshopLooking to improve.
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antymattar
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« on: March 27, 2011, 11:42:38 AM »

Hi. Right now I'm working with some people(s) in making an rpg.
I thought I should post this because I'm looking to find some advice on drawing stuff. I think I'l just post some pic's and see if you could give some C&C on them...Yeah. Ok here goes:











Any ideas on how anything could be made better?
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antymattar
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« Reply #1 on: March 27, 2011, 11:11:41 PM »

Thanks. When I get on the windows pc I'l edit it.
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caffeine
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« Reply #2 on: March 28, 2011, 03:08:11 PM »

The first thing I notice is the use of extremely vibrant colors and the lack of shading/aa.
I suggest you try to get better at pixelart before continuing to the animation part.

I redid one of your sprites to give you a little indicator of what could be changed/improved.


Furthermore, when creating rpg sprites you should keep the topdown "birds eye" view in mind.

Here are some frontview templates I did a little while ago.


Keep it up.
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antymattar
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« Reply #3 on: May 05, 2011, 03:03:22 AM »

Ok, thanks! I improved a bit so Heres a new batch for your critique!




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Jesse
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« Reply #4 on: May 05, 2011, 11:47:38 AM »

Much better! It's improved greatly.

Your tree looks good, I would suggest erasing just a bit here and there of the black outline within, so it doesn't look like stacks of leaves. Also to add some yellowish highlights as leaves go yellow in the sun.

The character could use a brighter face also, as it's a bit difficult to make out. And I'm guessing from the walk cycle that it looks a bit awkward animated? His legs are kicking out to the left and right on the top, which we don't do, and aren't moving very much in the other angles either.

A 3-frame walk cycle can be very effective, but needs to be exaggerated to work properly:



I made this as an example. It's over-done, obviously, but the longer 1st and 3rd frames mixed with the bobbing 2nd/4th frames works very well for retro games. Following this will help you get a better walk cycle quickly.

Good luck!
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antymattar
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« Reply #5 on: May 06, 2011, 06:18:49 AM »

Thanks I'l try to do that next time. Also:

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Jesse
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« Reply #6 on: May 06, 2011, 12:34:32 PM »

 Well, hello there!
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