So here's the super cool idea, inspired by IndieKombat and Pippy's post-
http://forums.tigsource.com/index.php?topic=18758Who would be interested in doing a succession round game jam?
(If you don't know what a succession round is, look up Dwarf Fortress & Boatmurdered, or read this
http://lparchive.org/Dwarf-Fortress-Boatmurdered/Introduction/)
The premise would be that each person would get a specific amount of time to work on the game, then pass it on. That person could be an artist, coder, jack of all trades, whatever. Each person is given full creative reign on the project when they have it.
We would probably need to have a few of these going, in different frameworks (so everyone could participate). But, if we were to do a starting one, any suggestion of development framework? I would propose Unity due to its ease of use, and because there is a pretty big community.