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April 24, 2024, 11:10:18 PM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsProcedural GenerationKing of Public Transit [finished, bug fixed]
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Author Topic: King of Public Transit [finished, bug fixed]  (Read 22441 times)
Evil-Ville
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« Reply #20 on: May 30, 2008, 10:44:21 AM »

heh heh ehhhhhhhh
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Pacian
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« Reply #21 on: May 30, 2008, 11:04:10 AM »

Dig that user participation vibe.


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(O.o) - Achtung, baby!
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Hideous
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3D models are the best


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« Reply #22 on: May 30, 2008, 12:16:42 PM »

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Josh R
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« Reply #23 on: May 30, 2008, 03:25:18 PM »

This is the first time I have actually drawn something, enjoy.
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raoul_slayer
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« Reply #24 on: May 31, 2008, 12:50:09 AM »

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Morusque
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« Reply #25 on: May 31, 2008, 01:03:39 AM »

Did you do that by hand?

yes, thank you.  Smiley




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Friendly Rhinoceros
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« Reply #26 on: May 31, 2008, 05:42:02 AM »

Wanted to get this posted last night, but life's been hectic.  I guess that shouldn't surprise me, though.  Always gets that way around deadlines Tongue

http://supercheffing.com/techdemo.zip
That's the tech demo.  You can walk around, go from neighborhood to neighborhood (there are three), and ride the bus.  There isn't any gameplay yet; rather, I'd like some feedback on how moving around feels.  How's the walk speed?  How are the buses? Did it occupy you for thirty seconds or ten minutes? etc, etc.  I'm already pretty sure I don't like moving from city to city (walk to the far left or right), so that will probably get changed.  Anything else, please let me know.  I've never coded anything this complex before Roll Eyes

Also, just to think about while you're playing, the game will have three different mission types.  The first, easy, will be to deliver a message for someone.  This isn't timed.  The second is to meet someone at a specific place at a specific time (medium).  The third is to pick up an item for someone, then meet them at a specific place and time (hard).  If you can try to imagine yourself doing this to see if these seem like plausible goals as the game stands and give me some feedback, it would be greatly appreciated.

I love these signs Tongue  raoul_slayer, as much as I wanted to, I didn't include the Windows sign or the Mario sign because I am deathly afraid of copyright infringements.  I should have mentioned this; sorry.  Evil-Ville, I didn't include yours either, because I didn't think it really fit in with the game, and I have no idea what they would sell.  Thanks so much for putting in the time to make it, though - all of them were pretty flattering.

I'm borderline rambling, so I'm going to have breakfast now, and then code missions.  I hope you enjoy!
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Morusque
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« Reply #27 on: May 31, 2008, 06:12:00 AM »

hu, I'm testing the game, I like it so far.
(i'm really waiting to see the encounters btw)





« Last Edit: May 31, 2008, 06:22:05 AM by Nurykabe » Logged
Hideous
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« Reply #28 on: May 31, 2008, 06:30:04 AM »

Bahaha, I spent 10 minutes just looking out for my signs. It was awesome.



Also Hoboken is a reference to Mafia, if you didn't catch that.
« Last Edit: May 31, 2008, 07:02:37 AM by Hideous » Logged

raoul_slayer
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« Reply #29 on: May 31, 2008, 09:14:38 AM »

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Ipsofonic
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What's eating Gilbert Grape? I DON'T KNOW!


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« Reply #30 on: May 31, 2008, 12:23:28 PM »

I just noticed this post and had to make this sign for an
Icecream store Grin. Plz tell me it's not too late for this sign.
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increpare
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« Reply #31 on: May 31, 2008, 01:02:24 PM »

I also hope it's not too late to add an ad

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Terry
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« Reply #32 on: May 31, 2008, 01:23:18 PM »

How's this?



(blown up)

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increpare
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« Reply #33 on: May 31, 2008, 01:41:27 PM »

Smiley
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Friendly Rhinoceros
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« Reply #34 on: May 31, 2008, 03:14:52 PM »

Hideous, I've never played Mafia, so I had no idea  Tongue

Nurykabe and raoul, thanks for the new signs!  You've both done a bunch Shocked
Nurykabe, I hope I have time to get the encounters coded, because I'm excited about them too.  I doubt they're what you're expecting, though Wink

Ipsofonic, it's not too late for signs, but the dimensions need to be 138 by 30.  Also, could you save as a png or gif?  Jpeg compression doesn't play nicely with pixel art - if you look closely, your yellow background is really lots of different shades of yellow.  Other formats don't do that.

Increpare, thanks!  I love the colors and the lettering for 'flesh-coloured'.  Very cool.

Terry, thanks as well!  I don't understand the joke, though Embarrassed Does anyone mind explaining?

Still working on missions.  I hope to have the easy-difficulty ones implemented tonight.  I hope the game can live up to all these signs.  Might have to hold a Best Sign competition Smiley
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moi
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« Reply #35 on: May 31, 2008, 04:06:59 PM »

Also Hoboken is a reference to Mafia, if you didn't catch that.
I thought it was a district in new-york.
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subsystems   subsystems   subsystems
increpare
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« Reply #36 on: May 31, 2008, 04:10:50 PM »

Increpare, thanks!  I love the colors and the lettering for 'flesh-coloured'.  Very cool.
Notice, if you will, that 'the' is slightly lighter than 'of', and 'shop' is slightly darker than 'flesh-coloured'.  "Why?" I hear you ask.  Well, because the inkdropper tool in Pixen doesn't seem to be entirely accurate  Angry

Quote
Does anyone mind explaining?
It's an in-joke.  I don't have the energy to go searching for the link for the first reference (youtube-related I think), but I'm sure someone else will help you out.
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raoul_slayer
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« Reply #37 on: May 31, 2008, 05:38:06 PM »


Quote
I love these signs Tongue  raoul_slayer, as much as I wanted to, I didn't include the Windows sign or the Mario sign because I am deathly afraid of copyright infringements.  I should have mentioned this; sorry.

This is not a problem, I thank you to have to use the others  Smiley

Quote
I've never seen Demolition Man.

Toilet paper replaced by "three seashells", a concept unexplained in the film.

If you want to know the truth :

http://www.dailymotion.com/raoul_slayer/video/9446554

Have fun ^^
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raoul_slayer
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« Reply #38 on: May 31, 2008, 08:07:32 PM »

« Last Edit: May 31, 2008, 09:37:26 PM by raoul_slayer » Logged
raoul_slayer
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« Reply #39 on: May 31, 2008, 10:47:14 PM »

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